Full notes
Full Voor De Kroon update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
- Gameplay
- UI and audio
- Balance
Voor De Kroon changes
Small update focusing on the new campaign with balancing changes. It also contains a couple of small additions.
I also want to present the updated roadmap for the remainder of the summer:
The roadmap is not in order of appearance but provides a general outline of what you can expect in the coming 2 months.
Thank you all for the continued support!
https://discord.com/invite/MQXFbqpWpW
Changelog
Add portraits to the muster screen
Add the ability to rename anyone on the unit roster
Add kill tracking at individual unit level
Add rebellion logic: A settlement under 30 public order has a chance to split off into a separate hostile faction
Add rebellion chance % line to public order tooltip
Add another button to the unit count display on the unit detail screen that opens the muster screen
Add new vassal logic: Vassals can travel freely
Add several new cheats
Add missing building descriptions
Add small chance backline sector also gets bigger garrison on campaign start
Improve several random calculations to prevent clashes in larger campaigns
Various campaign tweaks and balance changes
Tweak battle and morale behavior of militia cavalry
Tweak assorted muster loadout
Only deal knockdown damage with cavalry that has infantry damage bonus applied
Raise the cavalry flee threshold to 20%: Cavalry units now flee when below 20% strength instead of 10% to offset smaller unit sizes and prevent a fight-to-the-death feeling, also prevents 5 remaining units rampaging an entire infantry unit
Change all cheats to medieval references
Fix storm ram path painting in the castle creator
Fix the officer-killed notification for dagger kills
Fix the difference between income calculations and the displayed income value
Fix cursor color during winter
Fix cavalry counter-charging
Fix units that cannot block arrows playing the shield-up animation
Fix UI on screens with square aspect ratios
Fix empty settlements counting toward the frontline public order penalty
Fix AI vassal logic
Fix switching between attacking sectors on the siege relief widget
Fix historical officers acquiring settlement heraldry when becoming vassals if they carry the faction heraldry. e.g. the Dauphin of France
Fix the interaction prompt remaining on screen when mounting or dismounting
Source
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