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Steam News5 July 20261mo ago

Small Update - July 5th 2026

Changelog Add specific arrow block property for AI units to shields Improvements to formation stability Fix rotation drag controls on wedge formations Fix bug related to formation logic Fix bug causing units to show idl

Full notes

Full Voor De Kroon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes1 addition1 change0 removals
  • Gameplay
  • Performance
addedAdd specific arrow block property for AI units to shields
changedImprovements to formation stability
fixedFix rotation drag controls on wedge formations
fixedFix bug related to formation logic
fixedFix bug causing units to show idle animation when getting executed
fixedFix bug related to formation dragging

Voor De Kroon changes

addedAdd specific arrow block property for AI units to shields
changedImprovements to formation stability
fixedFix rotation drag controls on wedge formations
fixedFix bug related to formation logic
fixedFix bug causing units to show idle animation when getting executed

Changelog

  • Add specific arrow block property for AI units to shields

  • Improvements to formation stability

  • Fix rotation drag controls on wedge formations

  • Fix bug related to formation logic

  • Fix bug causing units to show idle animation when getting executed

  • Fix bug related to formation dragging

  • Fix bug with era-matched equipment shield loadout

  • Fix bug related to garrison size with castle under construction

  • Fix ranged units getting stuck in place after a draw melee order

  • Fix visual bug with unit level in unit detail screen

  • Fix several sally out bugs

  • Fix sally out siege attacker AI

  • Fix late medieval shield clipping

Source

Steam News / 5 July 2026

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