Full notes
Full Voor De Kroon update
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What changed
- Gameplay
- Performance
- UI and audio
Voor De Kroon changes
Changelog
Add multi formation select to RTS mode
Add multi select to deployment
Add new AI battle setup logic
Add early 15th Italian great bascinet
Add mid 14th century bascinet
Add early 15th century shield
Add 12th century kite shield
Improve and update the tactical battle tutorial
Tweak tactical AI
Reorganize shield item order
Small improvements to the initial performance calibration screen
Fix defeated factions joining tournaments during campaign
Fix defeated factions showing up in diplomacy conversations
Fix unit outline bug when going into battle from the deployment phase
Fix siege stalemate when the enemy only has ranged units remaining
Fix issue with loader during battle tutorial
Fix issue with mouse cursor in RTS / deployment UI
Fix deployment zone visual when the player is the siege defender
Fix battle overview camera height when defending a castle
Fix siege rock throwing
Fix visor / closed helmets with signal units using officer loadouts
Source
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