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Steam News9 June 20233y ago

EARLY ACCESS - PATCH NOTES - V0.89.03

NEW! Major Graphical Improvements: A New Perspective! A brand new way to discover the world of Voltaire! Improved graphical fidelity, a new camera perspective, enhanced particle effects and new 2.5D house looks.

In this update3

Full notes

Full Voltaire: The Vegan Vampire update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

16 fixes5 additions5 changes0 removals
  • Gameplay
  • Fixes
  • Maps
  • UI and audio
  • Store
  • Events
addedNEW!Major Graphical Improvements: A New Perspective! A brand new way to discover the world of Voltaire! Improved graphical fidelity, a new camera perspective, enhanced particle effects and new 2.5D house looks.
addedNEW!New Materials: Souldust and Soulscrap! Shinies everywhere! Souldust and Soulscrap are a new way to craft those precious Soulstones through the Alchemy Table.
addedNEW!New Blueprint: Soul Collector! Reaping Compassion! A Soul Collector will grant you Souldust for each baddie defeated every night.
fixedBUGFIXESFixed an issue that could cause the Pyromancer skill tree to reset on game load
fixedBUGFIXESFixed an issue that could cause the ending cinematic to not display properly upon defeating the final boss
fixedBUGFIXESFixed an issue that could cause the fog around the biome’s edge to display on the wrong visual layer

Voltaire: The Vegan Vampire changes

addedMajor Graphical Improvements: A New Perspective! A brand new way to discover the world of Voltaire! Improved graphical fidelity, a new camera perspective, enhanced particle effects and new 2.5D house looks.
addedNew Materials: Souldust and Soulscrap! Shinies everywhere! Souldust and Soulscrap are a new way to craft those precious Soulstones through the Alchemy Table.
addedNew Blueprint: Soul Collector! Reaping Compassion! A Soul Collector will grant you Souldust for each baddie defeated every night.
fixedFixed an issue that could cause the Pyromancer skill tree to reset on game load
fixedFixed an issue that could cause the ending cinematic to not display properly upon defeating the final boss

NEW!

  • Major Graphical ImprovementsA New Perspective! A brand new way to discover the world of Voltaire! Improved graphical fidelity, a new camera perspective, enhanced particle effects and new 2.5D house looks.
  • New MaterialsSouldust and Soulscrap! Shinies everywhere! Souldust and Soulscrap are a new way to craft those precious Soulstones through the Alchemy Table.
  • New Blueprint: Soul Collector! Reaping Compassion! A Soul Collector will grant you Souldust for each baddie defeated every night.

BUGFIXES

  • Fixed an issue that could cause the Pyromancer skill tree to reset on game load

  • Fixed an issue that could cause the ending cinematic to not display properly upon defeating the final boss

  • Fixed an issue that could cause the fog around the biome’s edge to display on the wrong visual layer

  • Fixed an issue that could cause buglings from BugBug’s eggs to spawn during the day time

  • Fixed an issue that could cause Werebats to be counted twice in the “enemies remaining” UI

  • Fixed an issue that could cause some pets to be duplicated every time you swapped classes

  • Fixed Ylga’s shop item descriptions to properly represent consumable items

  • Fixed an issue that could prevent the “items received” tag from displaying when being awarded soulstones from Olga or Elga

  • Fixed an issue that was causing some boats and sunshade props in the Silverbane Bay biome to spawn blue leaves when walked through

  • Fixed an issue that was causing some weather particle effects to not properly scale with camera zoom, especially during Bloodmoon

  • Fixed an issue that could cause missions requiring the crafting of certain materials to be completed when the wrong material was crafted

  • Fixed an issue causing the level up pop-up on P2 to not have a selection until the joystick was moved

  • Fixed an issue that could cause P2 to lose control after P1 completed the Inventory tutorial

  • Fixed an issue that could cause conflicting control between P1 and P2 in the Alchemy Table UI

  • Fixed an issue that caused the text displayed when gaining XP from composting to not take boons into account

  • Fixed an issue that caused the amount of any reward received by Elga and Olga to mismatch the actual amount received

BALANCE

  • Decreased how fast an enemy wave can be spawned at later stages of the game

  • Enemy waves will now spawn in a more gradual interval instead of clumping up as much towards the end of the night cycle

  • Frostling’s attack range increased

  • Frostling’s attack speed decreased

  • Boons will now include a level-based unlocking progression, where reaching a certain level is mandatory in order to further augment each boon

  • Retired the old Soulstone alchemical recipe in favor of the new one using Soulscrap

  • Added a new alchemical recipe to allow transformation of Souldust into Soulscrap

Source

Steam News / 9 June 2023

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