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Full notes
Full Voltaire: The Vegan Vampire update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Fixes
Voltaire: The Vegan Vampire changes
Hello again, non-floaty humans!
As per usual, we have been collecting your feedback and bug reports (thank you so much for your help!) and today we are releasing yet another hotfix that addresses the remaining batch of issues you told us about!
We have released a couple of quick hotfixes in the past few weeks to address the more urgent and potentially soft-locking bugs, so we are also going to be listing those in today's patch notes to keep you up to date in case you encountered any of these pesky critters.
Without further ado, patchy patch notes ahead!
BUG FIXES
Fixed an issue that could cause Player 2 to not be able to see UI labels on top of interactable elements (such as plants) during co-op play
Fixed an issue that could cause Baddies to remain in the map during daytime after Boss fights
Fixed an issue that could cause the
Dracula
boss fight to infinitely loop without triggering the proper ending conditions
Fixed an issue that could cause the
Matriarch
boss fight to infinitely loop without triggering the proper ending conditions
If you come across any other bugs or have valuable feedback, we'd love to hear from you! Join our Discord community and follow us on Twitter for the latest updates and direct communication with the devs. We're eager to enhance your gaming experience!
Thank you for joining us on this epic vegan adventure! 🦇🌿🎮
🦇 Ta-ta for now 🦇
Source
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