In this update3
Full notes
Full Voltaire: The Vegan Vampire update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Balance
Voltaire: The Vegan Vampire changes
NEW!
New Blueprint: Eye of Rauson! A great eye, lidless, wreathed in flame. The Eye of Rauson will help you protect your crops at long range, but make sure you hide any ring-shaped jewelry from it!
BUGFIXES
Fixed an issue that could prevent you from receiving the “Irrigation not irritation” achievement for building a well. If you were affected by this, simply loading your save should grant you the achievement
Fix an issue that could cause the cinematic animation after the Castle Gardens boss fight to not display entirely or display a black screen and text
Fixed an issue that was causing the new range indicators to not disappear if you fainted on top of a defensive plant
Fixed an issue that could cause the incorrect tracking of materials placed on a blueprint before it’s fully ready to build
Fixed an issue that could cause the UI text overlay on Alchemy Table recipes to display out of bounds
Water Wells will now properly display a checkmark icon when they are ready to collect, in preparation for upcoming blueprints
Picking up an item while your inventory is already open will now properly update the selection box
Changed the skill modifier named “Vinecrow Trap” to “Vinemaw Trap” as was intended
Applied a second layer of prevention to the issue that could cause the player to begin a night cycle outside the house and not initialize enemy spawns
BALANCE
Lowered the overall material cost when building Pet Shrines (from 1 Soulplank + 1 Soulbrick to only 7 Planks and 7 Bricks, meaning a total of 30% less materials spent)
Source
Changelog.gg summarizes and formats this update. How we read updates.
