In this update2
Full notes
Full Voltage High Society update
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Repeated intro
Hello! We're getting close to a full release - now the 2nd last segment of the game is done and published. It's a short piece but in our opinion one of the coolest so far. Besides that, we've added some content, balancing and refinements to the rest of the game as well, most notably the Haunted Place which some players deemed too hard or even annoying. All in all, if you start from the beginning there's definitely some secrets hidden here and there. As before, if you play the game please leave feedback in the form of a review, which helps us immensely both in discoverability and refining the actual game. Happy holidays and have a pleasant new year! -Platonic Partnership
What changed
- Gameplay
- UI and audio
- Store
- Balance
Voltage High Society changes
Content Updates:
Full Widescreen support + UI Refinements
Added a new area after the Haunted Place
Added new Ability (Drill Hump) to unlock in Lizard Shop
New display mode: 80.000 Volt Mode
Added Underwater audio layer
Added environment fauna
Added new ability, Light Scan, which is unlocked in the Haunted Place
Haunted Place gameplay adjustments (made the level a bit easier)
More random things to discover (readables, audio logs, secrets)
3 new enemy types
Small audiovisual refinements across the game
Bug fixes:
Individual inventory dropdown not reacting
Subtitle spamming from tv screens
Burger meat leaving collisions in scene
UV glitches on some moving platforms and buttons
Last sick mutant disappearing once healed
Overflower shooting across large distance (sniping)
Missing colliders on some significant individual geometry
Monsters walking under water
Monsters walking into campsite
Gushing water audio disappearing
Player getting more and more damage while dead/dying
Player entering menus while dead/dying
Game becoming sentient and licking your legs while you sleep
Burger kiosk UI mishandling on gamepads
If inventory is full, consumables still disappear (get picked up)
If health/energy is full, you could still spend consumables
Head on wall sometimes not dying from thrown balls
Source
Changelog.gg summarizes and formats this update. How we read updates.
