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Steam News26 December 20257mo ago

Update 7: Boxing Day

Hello! We're getting close to a full release - now the 2nd last segment of the game is done and published. It's a short piece but in our opinion one of the coolest so far.

In this update2

Full notes

Full Voltage High Society update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello! We're getting close to a full release - now the 2nd last segment of the game is done and published. It's a short piece but in our opinion one of the coolest so far. Besides that, we've added some content, balancing and refinements to the rest of the game as well, most notably the Haunted Place which some players deemed too hard or even annoying. All in all, if you start from the beginning there's definitely some secrets hidden here and there. As before, if you play the game please leave feedback in the form of a review, which helps us immensely both in discoverability and refining the actual game. Happy holidays and have a pleasant new year! -Platonic Partnership

What changed

17 fixes8 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Store
  • Balance
addedHello! We're getting close to a full release - now the 2nd last segment of the game is done and published . It's a short piece but in our opinion one of the coolest so far. Besides that, we've added some content, balancing and refinements to the rest of the game as well, most notably the Haunted Place which some players deemed too hard or even annoying. All in all, if you start from the beginning there's definitely some secrets hidden here and there. As before, if you play the game please leave feedback in the form of a review , which helps us immensely both in discoverability and refining the actual game. Happy holidays and have a pleasant new year! -Platonic Partnership
changedContent Updates:Full Widescreen support + UI Refinements
addedContent Updates:Added a new area after the Haunted Place
addedContent Updates:Added new Ability (Drill Hump) to unlock in Lizard Shop
addedContent Updates:New display mode : 80.000 Volt Mode
addedContent Updates:Added Underwater audio layer

Voltage High Society changes

addedHello! We're getting close to a full release - now the 2nd last segment of the game is done and published . It's a short piece but in our opinion one of the coolest so far. Besides that, we've added some content, balancing and refinements to the rest of the game as well, most notably the Haunted Place which some players deemed too hard or even annoying. All in all, if you start from the beginning there's definitely some secrets hidden here and there. As before, if you play the game please leave feedback in the form of a review , which helps us immensely both in discoverability and refining the actual game. Happy holidays and have a pleasant new year! -Platonic Partnership
changedFull Widescreen support + UI Refinements
addedAdded a new area after the Haunted Place
addedAdded new Ability (Drill Hump) to unlock in Lizard Shop
addedNew display mode : 80.000 Volt Mode

Content Updates:

  • Full Widescreen support + UI Refinements

  • Added a new area after the Haunted Place

  • Added new Ability (Drill Hump) to unlock in Lizard Shop

  • New display mode: 80.000 Volt Mode

  • Added Underwater audio layer

  • Added environment fauna

  • Added new ability, Light Scan, which is unlocked in the Haunted Place

  • Haunted Place gameplay adjustments (made the level a bit easier)

  • More random things to discover (readables, audio logs, secrets)

  • 3 new enemy types

  • Small audiovisual refinements across the game

Bug fixes:

  • Individual inventory dropdown not reacting

  • Subtitle spamming from tv screens

  • Burger meat leaving collisions in scene

  • UV glitches on some moving platforms and buttons

  • Last sick mutant disappearing once healed

  • Overflower shooting across large distance (sniping)

  • Missing colliders on some significant individual geometry

  • Monsters walking under water

  • Monsters walking into campsite

  • Gushing water audio disappearing

  • Player getting more and more damage while dead/dying

  • Player entering menus while dead/dying

  • Game becoming sentient and licking your legs while you sleep

  • Burger kiosk UI mishandling on gamepads

  • If inventory is full, consumables still disappear (get picked up)

  • If health/energy is full, you could still spend consumables

  • Head on wall sometimes not dying from thrown balls

Source

Steam News / 26 December 2025

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