In this update3
Full notes
Full Voidwalkers: The Gates Of Hell update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Gameplay
- Maps
- Fixes
Voidwalkers: The Gates Of Hell changes
We have a new update out that adds a lot of cool things to the game. The patch notes are below.
TODO
Add more free maps to the game.
KNOWN ISSUES
Keybindings are a little buggy when selecting a new key. - Looking around while running can glitch the camera. - AI still walk away in certain areas like corners. - Strafing with a gun can sometimes make the animation of the gun weird. - ADS is weird with some guns. - Ability icons don't have great correlation with the abilities. - When upgrading a gun, the gun's max magazine/ammo does not stay above the original count when reloading or buying ammo from wall, only from max ammo upgrade pickup.
CHANGELOG
ADDITIONS
- Added new mapCosmic Infection - Added credits menu - Added RG-AR weapon. - Added RG-SR weapon. - Added RG-BR weapon. - Added daily login rewards. - Added collectibles and badges from items found in Hell's Dungeon. - Added a second trigger to return you to the home point in the upgrade area. - Added a timer to indicate how much time you have to pick up a power up (power up will start to expand and shrink before it is destroyed).
CHANGES
Weapon muzzles now line up closer to the ADS point. - DLC can be used as long as one player in your party owns the corresponding DLC.
FIXES
Testing fix for stats and leaderboards. - Fixed LAS 20k scope alignment. - Fixed issue where projectiles would bounce off target practice dummies. - Fixed door to zone 7 in the research lab. - Fixed Matriarch's grenade ability.
Source
Changelog.gg summarizes and formats this update. How we read updates.
