In this update3
Full notes
Full Voidwalkers: The Gates Of Hell update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Store
- Events
- Gameplay
- Balance
- Fixes
Voidwalkers: The Gates Of Hell changes
I messed up the versioning number of the last update so this is officially version 1.5.0.
This update was mainly focused on bug fixes, but it also adds support for the Devil's Towers and Death To The Heretics DLCs. Please note that there is an anti-piracy check built into the game so if you are experiencing a message that says "Yarr there be pirates in yer group!" it means that you are using pirated content. Please make sure that you only purchase DLC from Steam. I haven't added the content to any other store fronts so if you are getting it from some other place it won't work.
TODO
Add all planned weapons to the game. - Add intro cinematics to Hell's Dungeon, Death To The Heretics! and The Devil's Towers - Add collectibles - 10 matching collectibles unlocks a badge or something. - Give ranks or exp or cash for daily login rewards
KNOWN ISSUES
Enemies might walk away from player in certain areas. - Ability icons don't really match abilities. - Ability icons don't replicate to the client. - Game does end after Hive is destroyed in Devil's Towers. - Zombies don't attack portal after all guns are destroyed.
CHANGELOG
ADDITIONS
Added small popups to explain the objective for Hell's Dungeon, Death To The Heretics! and the Devil's Towers - Add a basic inventory system for Hell's Dungeon
CHANGES
Weapon upgrades now improve accuracy and increase max ammo/mag ammo. - Increased wave spawn rates in Devil's Towers. - Balanced time to destroy towers in Devil's Towers.
FIXES
Removed small tree collisions in Devil's Towers - Fixed the issue where Death to the Heretics! had the wrong game mode. - Testing fix for an issue that cleared weapon upgrade levels when purchasing a weapon on the wall. - Fixed low quality image in main menu - Fixed issue that sent player back to main menu when selecting the "Range" option. - Fixed door in the Research Center that wouldn't open. - Fixed the glitched elevator in the Science Lab.
Source
Changelog.gg summarizes and formats this update. How we read updates.
