In this update3
Full notes
Full Voidwalkers: The Gates Of Hell update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Balance
- Gameplay
- Fixes
Voidwalkers: The Gates Of Hell changes
Here are the patch notes for the latest version!
TODO
Weapon upgrades now improve accuracy and increase max ammo/mag ammo. - Add all planned weapons to the game. - Add intro cinematics to Hell's Dungeon, Death To The Heretics! and The Devil's Towers.
KNOWN ISSUES
Enemies might walk away from player in certain areas. - Look into creating a firing range. - Ability icons don't really match abilities. - Ability icons don't replicate to the client.
CHANGELOG
ADDITIONS
- New Game Mode- Hell's Dungeon (Requires the Hell's Dungeon DLC). - Added a keybindings menu.
CHANGES
Reduced boss zombie health. - Repairing barriers gives players points. - Increased LAS-44 damage. - Removed the scope for the pump shotgun. - Reduced damage if a player shoots themselves with a grenade or rocket launcher. - Switched the ability keys.
FIXES
Fixed an issue where aiming while moving can throw off the scope. - Testing a fix for achievements. - Fixed issue where multiplayer players spawn with no ammo. - Fixed the PX-24 in Science Lab that makes ammo go to -1/-1. - Fixed the mystery box that only costs 5 points for some maps.
Source
Changelog.gg summarizes and formats this update. How we read updates.
