In this update8
Full notes
Full Voidigo update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Events
- Balance
- UI and audio
- Store
Voidigo changes
Check out the full update artwork by Monika Tuominen: https://www.artstation.com/artwork/6beZPV
NEW CHANGES BALANCING FIXES
NEW
The layout of the world is now randomly generated! There's also new types of areas and a new world map!
New interactable entities to spice up your run!
Room Challenges! When entering a bonus room you will now be able to choose between different challenges for an extra reward!
A new Roadmap menu in the Title Screen!
Powerup Info! Now when interacting with a powerup (or something rewarding a powerup) the powerup info will be displayed at the top of the screen. Can be turned off in settings.
CHANGES
Max Health is now a separate pickup!
All interactables now have unique icons, the ones that already had icons have been redesigned!
Special interactables can now show up outside of the Antivoid!
Bosses can now travel through all kinds of areas, but only fight in Beacon areas!
Areas you have not been in are now hidden on the world map.
The World End Portal does not lock the area anymore.
There are now 4 Beacons for each world instead of 5!
There is now only one Bonus Room per world.
The chosen starter powerup does not show up in trades anymore, unless the player has more than one.
Player now gets half of the Void Fragments from bosses when they get corrupted. The other half spawns when the boss is defeated.
Made the camera center on the middle of the player instead of the feet.
Picking up a lot of currency is not as loud anymore.
Removed all special stun states for enemies.
UI CHANGES
Removed 'New Powerup Menu Priority' system.
BALANCING
Made Uncommon weapons and powerups slightly more common in Antlantis.
Voidweaver max health trade now takes a full heart.
Healthgulper now rewards two random powerups. Three if you have low max health.
Double Shop is a bit more expensive.
WEAPON BALANCING
The Roaster - More damage, faster firerate and more accurate.
Summer Scepter - More damage.
Cloudy Biter - Loses less durability when breaking walls.
FIXES
Fixed a bug with corrupted weapon pickups allowing you to trade incorrectly in some cases.
Fixed a bug causing some Bonus Rooms to say 'Jhase's Shop' and not allow the player to enter.
WEAPON FIXES
The Whittle Knife - Fixed a bug causing bullets not to spawn as expected with some powerups.
NPC FIXES
Skogr Blow Attack - Bullets are now cleared if interrupted during the attack.
Source
Changelog.gg summarizes and formats this update. How we read updates.
