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Steam News25 April 20224y ago

Voidigo v0.4.0 - The Upgrade Update

Steam post image Check out the full update artwork by Monika Tuominen: https://www.artstation.com/artwork/lRlOxz NEW CHANGES BALANCING FIXES NEW Powerup Upgrades - A new way to make your powerups stronger!

In this update11

Full notes

Full Voidigo update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes10 additions25 changes0 removals
  • Gameplay
  • Events
  • Store
  • Maps
  • UI and audio
  • Balance
addedNEW CHANGES BALANCING FIXES
addedNEWPowerup Upgrades - A new way to make your powerups stronger! Instead of picking up duplicates of the same powerup you now upgrade them! Upgrades can have a different rarity than the powerup and all upgrades have a description so you know exactly what they do!
addedNEWNew achievements!
changedNEW POWERUPSBeacon Electricity Turret
addedCHANGESRoom Challenges can now reward Upgrade bundles, Powerup Bundles and Recharges.
changedCHANGESCurrency Eater - Can not get hurt during battle anymore. Now also rewards Upgrade Bundles, Powerup Bundles and Recharges.

Voidigo changes

addedNEW CHANGES BALANCING FIXES
addedPowerup Upgrades - A new way to make your powerups stronger! Instead of picking up duplicates of the same powerup you now upgrade them! Upgrades can have a different rarity than the powerup and all upgrades have a description so you know exactly what they do!
addedNew achievements!
changedBeacon Electricity Turret
addedRoom Challenges can now reward Upgrade bundles, Powerup Bundles and Recharges.

Steam post image

Check out the full update artwork by Monika Tuominen: https://www.artstation.com/artwork/lRlOxz

NEW CHANGES BALANCING FIXES

NEW

  • Powerup Upgrades - A new way to make your powerups stronger! Instead of picking up duplicates of the same powerup you now upgrade them! Upgrades can have a different rarity than the powerup and all upgrades have a description so you know exactly what they do!

  • New achievements!

NEW POWERUPS

  • Grenade Bullet Lotion

  • Sun Bullet Lotion

  • Weptek Whetstone

  • Snake Boot

  • Bomb Boot

  • Soul Boot

  • Weptek Boot

  • Bone Boot

  • Rat Boot

  • Bat Boot

  • Crab Boot

  • Protectus Boot

  • Emeraldon Boot

  • Frog Boot

  • Antivoid Rehand

  • Void Rehand

  • Banana Rehand

  • Snake Egg Rehand

  • Frog Rehand

  • Rat Rehand

  • Bat Rehand

  • Shotgun Rehand

  • Soul Rehand

  • Protectus Rehand

  • Mother Ship

  • Beacon Machine Gun Turret

  • Beacon Antivoid Turret

  • Beacon Emeraldon Turret

  • Beacon Shotgun Turret

  • Beacon Electricity Turret

  • Beacon Fire Turret

  • Beacon Rocket Turret

  • Beacon Poison Turret

CHANGES

  • Room Challenges can now reward Upgrade bundles, Powerup Bundles and Recharges.

  • Currency Eater - Can not get hurt during battle anymore. Now also rewards Upgrade Bundles, Powerup Bundles and Recharges.

  • Beating all bosses in a world now rewards you with an Upgrade Bundle.

  • After the first world the shop will now feature paid powerup upgrades.

  • Voidweaver can now reward an Upgrade Bundle.

  • Buying out the shop now awards one Upgrade Bundle and one Powerup Bundle.

  • Seller - Does not have an interact prompt when not interactable. Prompt now specifies that it wants 'Shards'.

  • Recharger - Does not have an interact prompt when not interactable. Can now be stomp skipped.

  • Ghost Quest - Does not have an interact prompt when not interactable.

  • Healthgulper - Prompt now says ‘three’ when rewarding three powerups.

  • World map is now always centered.

  • Traffic Light Challenge - More objects now get paused during Red Light. Enemy weapons now also pause and they do not get the stun effect anymore. Now allows the player to travel a bit faster during red light, however now also checks for player input.

  • Walls are Lava Challenge - Now only fails if player speed is above a certain value or during active player input.

  • Jhase now immediately awards the buyout bonus, even if angry or scared.

  • Companions now tint towards area color during battle.

  • Camera now focuses on the shop counter when the player approaches Jhase.

  • Gamepad - Can now be activated with analog stick movement again, but is now based on how much it moved since last frame instead of just being over a certain value.

UI CHANGES

  • Companion health bar size is now based on their max health.

  • Powerup Tab Menu - You are now able to scroll through Powerup descriptions by using the right analog stick. Powerups are now automatically selected as you move through them.

BALANCING

  • Recyclers and Double Shops now spawn a maximum of three times per world.

  • Beacon areas are now able to not have an interactable.

  • Rare powerups now have a very small chance to spawn in Antlantis. Ultra Rare powerups now have a very small chance to spawn in Porko Land.

POWERUP BALANCING

  • Companions now get stronger when upgraded instead of duplicating.

  • Beacon Break - Now pauses the same way as the Traffic Light Challenge.

  • Shocking Icon - Now 'Uncommon' instead of 'Rare'.

  • Unstable Beacons - Lasers are now spaced out evenly and able to break one wall.

  • Weptek Accuracy Optimizer - Now adds slight homing and affects more kinds of bullet movements.

  • Emeraldon Shielding - Now also gets a damage increase when upgraded.

  • The Emeraldon Anticurse - Now 'Uncommon' instead of 'Rare'.

  • Antivoid Combo Strike - Can now be charged stronger.

  • Blossom Bud - Now heals when watered.

  • Weptek Projectile Accelerator - Now 'Uncommon' instead of 'Common'.

  • Volt Rounds - Now 'Uncommon' instead of 'Rare'.

  • Boom Bomb Button - Lowered damage.

WEAPON BALANCING

  • Longshot - Does more damage.

  • Hammererer - Does less damage to bosses.

  • Begunner - Bigger clip.

  • Bay Bow - Now 'Common' instead of 'Uncommon', does slightly less damage.

  • Magic Hat - Now 'Ultra Rare' instead of 'Rare'.

  • Coldoid Piercer - Does more damage. Ice element has bigger radius and longer lifetime.

NPC BALANCING

  • Prophecy Laser - Slower movement speed.

  • Lowered max health of grunts (enemies with weapons) and bosses in the North.

  • Ugglur Scout Leader - Slightly longer tell time before attack.

FIXES

  • Fixed a crash when Room Challenges tried to reward a powerup but the player already had every single powerup in the game.

  • Fixed a bug where failing a Room Challenge when dead would revive the player.

  • Fixed loop achievements not updating when ending a run at the World End Portal.

  • Fixed a bug causing bosses to target companions more than intended.

POWERUP FIXES

  • Emeraldon Shielding - Now shoots lasers in the correct direction when triggered by non-shield blocks.

UI FIXES

  • Passage Map - Fixed a bug causing one area in each world to not highlight when standing next to a passage.

Source

Steam News / 25 April 2022

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