Full notes
Full VoidGate update
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What changed
- Maps
- Gameplay
- Fixes
- Balance
Updates to Garux map
Crystal and orbs are removed after defeating Garux
Fixed keybinding issue in main menu options
Items can no longer be used during another action
Character rotation is no longer locked during consumption
Oculus and SteamVR plugins disabled
Fixed issue with chest remaining open forever after opening another
Garux critical attack multiplier reduced
Other Garux stats adjusted
Garux and AI stats adjusted
AI no longer use skills after death
Fixed issue with Skeleton Warriors not attacking
Music now plays while paused in menu
Fixed monster blocking chances
Fixed monster critical multiplier to not be less than 1
Fixed aiming with bow/magic projectiles
Fixed issue with shooting magic projectiles while performing another action
Reduced boulder trap force amount
Items in arena always identified
Arena improved
Source
Changelog.gg summarizes and formats this update. How we read updates.
