Full notes
Full VoidGate update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Fix to AI sight perception to be able to see over barrels and other interactables
Removal of perception check which potentially caused AI to become unresponsive
Fix to torch+offhand weapon incorrect placement
Stats in arena are no longer saved to affect dungeon crawl stats
Highest level in stats now functional
Quest items now capped at maximum
Orb rooms no longer spawn when player is at max amount
Icon image during drag and drop from talent window now fixed
Attack frequency now monster specific
Giant rat attack frequency reduced
Player stun after hit time reduced
Issue with player aiming bow/magic fixed
Fixed issue with aiming while bow breaking
Fixed issue with Golems not attacking
Going through the portal when not active no longer results in endless loading
Boss Garux fixed
Source
Changelog.gg summarizes and formats this update. How we read updates.
