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Steam News16 March 20197y ago

Changes To Alpha 0.9.1

Desert/Forest area crashing fixed Monster loot spawn delay bug fixed. Fixed enemies using ranged attacks to move if no line of sight. Fixed price of Soul Amulet.

Full notes

Full VoidGate update

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What changed

6 fixes5 additions6 changes0 removals
  • Fixes
  • Gameplay
  • Balance
  • Workshop
  • UI and audio
fixedDesert/Forest area crashing fixed
fixedMonster loot spawn delay bug fixed.
fixedFixed enemies using ranged attacks to move if no line of sight.
fixedFixed price of Soul Amulet.
fixedFixed area selection to be less confusing with "Battle Garux" option.
changedChanged damage range for cylinder block hammer.
  • Desert/Forest area crashing fixed

  • Monster loot spawn delay bug fixed.

  • Fixed enemies using ranged attacks to move if no line of sight.

  • Fixed price of Soul Amulet.

  • Fixed area selection to be less confusing with "Battle Garux" option.

  • Changed damage range for cylinder block hammer.

  • Updated attribute/stat descriptions.

  • Changed default controller mappings.

  • Added "Stoneskin" skill

  • Decreased stats of Giant Rat.

  • Arena Room Trap fixed (when activated disables interaction, plays sound, fixed unlimited monster spawning)

  • Player attribute stat increases changed

  • Added SHIFT+LMB descriptors to containers (quick transfer, quick equip)

  • Newly created talents appear in talent tree without having to delete character save

  • Added descriptions to buffs/effects

  • Start/End portals in Desert/Forest areas spawn at separate locations

  • End portal now grants XP bonus

  • Orb/Jail/Merchant can now appear in level 1 dungeon

Source

Steam News / 16 March 2019

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