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Steam News29 June 20261mo ago

Void Salvage Update 0.9.1.9

This update focuses on human made arts, Core Upgrade progression, cleaner upgrade readability, Respec, demo progression rules, and several UI fixes. Core Progression Added a new Respec system.

In this update5

Full notes

Full Void Salvage update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes3 additions13 changes1 removal
  • UI and audio
  • Gameplay
  • Store
  • Fixes
changedThis update focuses on human made arts, Core Upgrade progression, cleaner upgrade readability, Respec, demo progression rules, and several UI fixes.
addedCore ProgressionAdded a new Respec system.
changedCore ProgressionRespec becomes available after you purchase 50 total Core Upgrade levels.
changedCore ProgressionRespec lets you reset your purchased Core Upgrades and refund the XP you spent.
addedCore ProgressionAdded new Core Upgrades for unlocking Continuum and Overclock .
addedCore Upgrade UI ImprovementsPermanent upgrades now have distinct visuals so they are easier to recognize.

Void Salvage changes

changedThis update focuses on human made arts, Core Upgrade progression, cleaner upgrade readability, Respec, demo progression rules, and several UI fixes.
addedAdded a new Respec system.
changedRespec becomes available after you purchase 50 total Core Upgrade levels.
changedRespec lets you reset your purchased Core Upgrades and refund the XP you spent.
addedAdded new Core Upgrades for unlocking Continuum and Overclock .

This update focuses on human made arts, Core Upgrade progression, cleaner upgrade readability, Respec, demo progression rules, and several UI fixes.

Core Progression

  • Added a new Respec system.

  • Respec becomes available after you purchase 50 total Core Upgrade levels.

  • Respec lets you reset your purchased Core Upgrades and refund the XP you spent.

  • A confirmation prompt now shows how much XP you will get back before you commit.

  • Added new Core Upgrades for unlocking Continuum and Overclock.

  • Upgrades marked as Permanent now survive Prestige.

Core Upgrade UI Improvements

  • Permanent upgrades now have distinct visuals so they are easier to recognize.

  • Permanent upgrades now keep their Respec value after Prestige.

  • One-level upgrades now show OWNED instead of MAXED once purchased.

  • Upgrades now darken when their next-level requirement has not been met.

  • Reworked the Core Upgrade tree layout for better readability.

  • Improved connector visibility between upgrades.

  • Respec confirmation now appears above the Core Upgrade tree and blocks click-through.

Tooltip and Description Improvements

  • Splitter now clearly states how many projectiles it creates.

  • Integrity tooltips are now clearer.

  • Drawback tooltips are now clearer.

  • Several upgrade and system descriptions were cleaned up for better readability.

Art Update

  • Removed all store bought placeholder icon assets with much cleaner and more consistent pixel

Fixes

  • Fixed Logs not scrolling all the way to the final line.

  • Fixed Mass Recall incorrectly showing “Not Enough Credits.”

  • Fixed Service Dock cards remaining visible after entering a Weapon Store.

  • Fixed stale card data carrying over between POIs.

  • Fixed Command Core not darkening when blocked by upgrade requirements.

  • Fixed Drawback tooltip text wrapping around bullet icons.

  • Fixed Cancel not working during socket bonus replacement.

Source

Steam News / 29 June 2026

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