In this update5
Full notes
Full Void Future: Hacking Protocol update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Gameplay
- UI and audio
- Fixes
- Performance
Void Future: Hacking Protocol changes
Agents,
We’ve just pushed a new update to the Void Future: Hacking Protocol demo, focused on refining the experience based on recent player feedback.
This update brings a mix of gameplay improvements, system tweaks, and bug fixes across multiple areas.
Gameplay & Systems
Improved Enemy AI Enemy behavior has been adjusted to feel more consistent and responsive during encounters, especially in pursuit and detection scenarios.
Vents System Vents can now be used as a gameplay mechanic — allowing you to hide from pursuers and, in certain areas, traverse sections of the environment more strategically. (in the full games)
Audio & Presentation
Sound Improvements Updates to both music and sound effects to better support tension and overall atmosphere.
Text Improvements Various text adjustments across the demo for better clarity and consistency.
Fixes
Fixed an issue with the achievement system not triggering correctly
Addressed multiple bugs reported by the community
General stability and quality improvements
New Screenshots
And while we’re here, we wanted to share a few new screenshots from the game.
A glimpse of the environments, mood, and locations you’ll encounter in the full experience.
Thank You
As always, a big part of this update comes directly from your feedback.
We’re continuing to refine the experience, and every report, suggestion, or comment helps us move in the right direction.
More updates soon.
Source
Changelog.gg summarizes and formats this update. How we read updates.
