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Steam News2 April 20262mo ago

Dev Blog #17: A Major Milestone

Hello agents, Today we're excited to share something we've been working toward for a long time: All main levels and the full story of Void Future: Hacking Protocol are now complete.

Full notes

Full Void Future: Hacking Protocol update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello agents,

What changed

0 fixes1 addition7 changes0 removals
  • Server
  • Gameplay
  • UI and audio
  • Performance
  • Maps
changedAll main levels and the full story of Void Future: Hacking Protocol are now complete.
changedWhat Changed
changedEarly versions were functional, but they lacked polish and cohesion. Lighting was flat, environments felt undefined, and the UI didn't always feel like it belonged in the world.
changedCutting visual noise that wasn't serving gameplay
addedThis wasn't about adding more stuff, it was about refining what was already there until it actually felt right.
changedImproving overall stability and consistency

Today we're excited to share something we've been working toward for a long time:

All main levels and the full story of Void Future: Hacking Protocol are now complete.

This is a huge moment for us, and it fundamentally changes how we approach development going forward.

What Changed

The screenshots below show how different areas of the game have evolved over time.

Early versions were functional, but they lacked polish and cohesion. Lighting was flat, environments felt undefined, and the UI didn't always feel like it belonged in the world.

Over multiple passes, we focused on:

  • Reshaping lighting to better define space and set the mood

  • Making assets more consistent and visually readable

  • Cutting visual noise that wasn't serving gameplay

This wasn't about adding more stuff, it was about refining what was already there until it actually felt right.

First photo = Before | Second Photo = After

With the core experience locked in, our focus has shifted to:

  • Squashing remaining bugs

  • Polishing smaller details across the entire game

  • Improving overall stability and consistency

  • Working on localization

At this stage, it's all about making sure everything holds together from start to finish.

What This Means

This is a milestone we've been building toward for a while. The structure of the game is complete. Every level is in place. The story is fully implemented.

From here, it's pure refinement talking what we've built and pushing it to the quality it deserves.

If you've been following the project, thank you for sticking with us. More updates coming soon.

See you later, stay safe, stay hidden!

Source

Steam News / 2 April 2026

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