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Full VOID DIVER: Escape from the Abyss update
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Repeated intro
Hello, we are NEMO STUDIO, the developers of VOID DIVER: Escape from the Abyss.
What changed
- Gameplay
- UI and audio
- Store
- Balance
- Fixes
VOID DIVER: Escape from the Abyss changes
To explore the abyss with Managers from even more regions, we have expanded multilingual support and implemented the v0.1.48 update, which addresses various inconveniences you may have experienced during gameplay.
[New Language Support & Localization]
- Additional Language SupportA total of 10 new languages have been added (German, French, Russian, Brazilian Portuguese, Portuguese, Spanish, Italian, Vietnamese, Turkish, and Polish).
Translation Review: The overall translation quality of texts has been re-examined to improve readability.
[Key Improvements]
Item Sorting System Improvement: When sorting items, shop sale items (exchange items) are now grouped together for easier management.
- Storage UI ChangeThe 'View All' filter button in the storage has been changed from text to an icon to improve visibility.
Interaction Convenience Improvement: The issue where it was difficult to interact with monster corpses when they overlapped with doors has been alleviated.
- Item Drop Location ExpansionDrop locations for certain material items that were difficult to obtain, such as 'LD-30', have been increased for smoother acquisition.
[Combat & System Fixes]
Armor Penetration Fix: Fixed an issue where lower armor penetration values would paradoxically result in higher damage. Damage is now correctly applied in proportion to armor penetration values. As this is expected to bring significant changes to the combat experience, we look forward to honest feedback from our Managers.
• Feedback Channel: [Official Discord Link] #feedback_demo
- Trait Bug FixFixed an issue where the 'Immune Response' trait was being triggered when inflicting status effects.
- Equipment Description AlignmentFixed an issue where the effects of certain defense-increasing equipment and shield-generating equipment did not match their tooltip descriptions.
- Shop Sale Logic FixFixed an issue where relics stored in safe slots could be sold at the shop.
UI Display Bug Fixes:
Fixed an issue where the quest UI was displayed abnormally when progressing through a campaign above the recommended level.
Fixed an issue where landmark names on the minimap were not wrapping, causing text to overlap.
- Sound Effect Bug FixFixed an issue where the sound effect output point was misaligned with the actual image position.
We sincerely thank all our Managers for your support, and we will continue to do our best to ensure a comfortable dive experience.
Thank you.
From NEMO STUDIO
Source
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