What changed
0 fixes0 additions2 changes0 removals
changedView store page Assemble a squad of Church Demons and embark on a dark fantasy action adventure!
changedMy name is Sergey Isaev, and I'm developing the game alone in my free time: story and script, design, programming, models and animation, art, shaders, music and sounds, promotion and community work, testing, and so on. Friends help me with the voiceovers, as my voice alone isn't enough. For text localization, I'm currently using online translators. I'm using the Unity game engine, and I plan to release the game in mobile app stores. I want as many people as possible to play my game, so a console release is still just a dream. I also have ideas for multiplayer, but that would require a lot more resources, which I don't have yet.
Vitta Lucis changes
changedView store page Assemble a squad of Church Demons and embark on a dark fantasy action adventure!
changedMy name is Sergey Isaev, and I'm developing the game alone in my free time: story and script, design, programming, models and animation, art, shaders, music and sounds, promotion and community work, testing, and so on. Friends help me with the voiceovers, as my voice alone isn't enough. For text localization, I'm currently using online translators. I'm using the Unity game engine, and I plan to release the game in mobile app stores. I want as many people as possible to play my game, so a console release is still just a dream. I also have ideas for multiplayer, but that would require a lot more resources, which I don't have yet.
Vitta Lucis - Official Announcement Trailer:
View store page Assemble a squad of Church Demons and embark on a dark fantasy action adventure!
My name is Sergey Isaev, and I'm developing the game alone in my free time: story and script, design, programming, models and animation, art, shaders, music and sounds, promotion and community work, testing, and so on. Friends help me with the voiceovers, as my voice alone isn't enough. For text localization, I'm currently using online translators. I'm using the Unity game engine, and I plan to release the game in mobile app stores. I want as many people as possible to play my game, so a console release is still just a dream. I also have ideas for multiplayer, but that would require a lot more resources, which I don't have yet.