Full notes
Full Vital Shell update
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What changed
- UI and audio
- Fixes
- Performance
Vital Shell changes
Howdy All,
It's been 2 weeks since the last update, feels like a crime.
Wanted to get a small one out with some important fixes.
Russian localization improvements for clarity around unlock criteria
Fixed a bug where firing many projectiles could cause some periodic flashing on the screen
Fixed a bug where the sword audio on Koenig would not fully mute when SFX were set to 0
Continued performance improvements
I've been playing lots of games, getting my inspiration up to start working on the successor to Vital Shell. Also getting the foundation in place to support local co-op.
Keep me posted if you see anything funny. Stoked to see folks still hitting the leaderboards and enjoying the weekly challenges.
Thanks everyone, Your friend, Marvin Wizard
Source
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