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Steam News1 June 20261mo ago

V 1.2.0.2

Howdy all, Few small enhancements/bufixes here: Improved save file handling to prevent memory_card.res corruption Prevent a crash when memory_card.

Full notes

Full Vital Shell update

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What changed

1 fix1 addition3 changes0 removals
  • Gameplay
  • Performance
  • Store
changedImproved save file handling to prevent memory_card.res corruption
changedPrevent a crash when memory_card.res is corrupted (falls back to backup or creates a fresh save)
fixedFixed a bug where pressing escape or B on P2's shop would cause a state desync
changedAdjusted the multiplayer camera to account for camera angle and improve visibility at the bottom of the screen
addedEvery once in a while I would see folks hitting memory card corruption issues if the game crashed while saving. I now have a flow that creates a backup and a temp save before overwriting the actual cloud sync'd save file. Additionally, when the game starts up I prevent crashing on reading the corrupt file and fall back to a backup if available.

Vital Shell changes

changedImproved save file handling to prevent memory_card.res corruption
changedPrevent a crash when memory_card.res is corrupted (falls back to backup or creates a fresh save)
fixedFixed a bug where pressing escape or B on P2's shop would cause a state desync
changedAdjusted the multiplayer camera to account for camera angle and improve visibility at the bottom of the screen
addedEvery once in a while I would see folks hitting memory card corruption issues if the game crashed while saving. I now have a flow that creates a backup and a temp save before overwriting the actual cloud sync'd save file. Additionally, when the game starts up I prevent crashing on reading the corrupt file and fall back to a backup if available.

Howdy all,

Few small enhancements/bufixes here:

  • Improved save file handling to prevent memory_card.res corruption

  • Prevent a crash when memory_card.res is corrupted (falls back to backup or creates a fresh save)

  • Fixed a bug where pressing escape or B on P2's shop would cause a state desync

  • Adjusted the multiplayer camera to account for camera angle and improve visibility at the bottom of the screen

Every once in a while I would see folks hitting memory card corruption issues if the game crashed while saving. I now have a flow that creates a backup and a temp save before overwriting the actual cloud sync'd save file. Additionally, when the game starts up I prevent crashing on reading the corrupt file and fall back to a backup if available.

I made some adjustments to the camera positioning to account for the camera angle and improve the centering/visibility as well as starting to zoom out a bit earlier as player's separate from each other.

Keep the bug reports coming, thanks to everyone who is still playing and who checked out local co-op. Appreciate you all.

Your friend, Marvin Wizard

Source

Steam News / 1 June 2026

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