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Steam News7 February 20264mo ago

Expanded Gamepad Support & Localizations - V 1.1.0.3

Howdy all, Scary patch here, moving to my own fork of Godot. Fixed a bug where repeatedly hitting B or escape would close the boss cutscene player and break pause functionality Fixed various places where text was not lo

Full notes

Full Vital Shell update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition1 change1 removal
  • Fixes
  • Gameplay
  • UI and audio
  • Performance
  • Maps
fixedFixed a bug where repeatedly hitting B or escape would close the boss cutscene player and break pause functionality
fixedFixed various places where text was not localized
removedNormalized dithering, should no longer look chunky on small screens or washed out on large displays
addedAdd German & Turkish Localization
fixedFix a variety of crashes and input map problems with various controllers (Victrix controllers now supported)
changedThis should resolve all of the issues players with Victrix controllers were having with the game not launching, crashing, or having incorrect input maps. Please keep me posted on any controller issues you may face and let me know if your Victrix (or any brand for that matter) controllers are now working with the game.

Vital Shell changes

fixedFixed a bug where repeatedly hitting B or escape would close the boss cutscene player and break pause functionality
fixedFixed various places where text was not localized
removedNormalized dithering, should no longer look chunky on small screens or washed out on large displays
addedAdd German & Turkish Localization
fixedFix a variety of crashes and input map problems with various controllers (Victrix controllers now supported)

Howdy all,

Scary patch here, moving to my own fork of Godot.

  • Fixed a bug where repeatedly hitting B or escape would close the boss cutscene player and break pause functionality

  • Fixed various places where text was not localized

  • Normalized dithering, should no longer look chunky on small screens or washed out on large displays

  • Add German & Turkish Localization

  • Fix a variety of crashes and input map problems with various controllers (Victrix controllers now supported)

I've been deep in a hole this week trying to backport SDL3 Gamepad support to Godot 4.4. Unfortunately some other changes to viewport scaling preclude me from fully updating to 4.5/4.6.

This should resolve all of the issues players with Victrix controllers were having with the game not launching, crashing, or having incorrect input maps. Please keep me posted on any controller issues you may face and let me know if your Victrix (or any brand for that matter) controllers are now working with the game.

Thanks everyone, Marvin Wizard

Source

Steam News / 7 February 2026

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