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Steam News10 April 20264mo ago

Development Update: March 2026

Welcome to a new dev-log about all the main news and updates from the month of March 2026. Version 0.6.

In this update5

Full notes

Full Virtualord, The Virtual Conqueror update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix11 additions6 changes0 removals
  • Gameplay
  • Compatibility
  • UI and audio
  • Server
  • Performance
  • Events
addedWelcome to a new dev-log about all the main news and updates from the month of March 2026.
changedVersion 0.6.0 releasedIf you want to try it, you can join the game's Discord server , where you will find a Linux and a Windows build and a dedicated channel where to chat about it.
addedVersion 0.6.0 releasedIn case you wanted a quick preview you can watch this dev log video that shows and explains all new features and changes:
addedMain updatesThese are the main new features and changes I worked on during the month of March 2026. They are all already included in the latest release.
changedNew UIMost of this month's work went into the remaking of the game UI.
changedNew UITo give you an example of what the UI used to look like in all previous builds, this is the old trading dialog:

Virtualord, The Virtual Conqueror changes

addedWelcome to a new dev-log about all the main news and updates from the month of March 2026.
changedIf you want to try it, you can join the game's Discord server , where you will find a Linux and a Windows build and a dedicated channel where to chat about it.
addedIn case you wanted a quick preview you can watch this dev log video that shows and explains all new features and changes:
addedThese are the main new features and changes I worked on during the month of March 2026. They are all already included in the latest release.
changedMost of this month's work went into the remaking of the game UI.

Welcome to a new dev-log about all the main news and updates from the month of March 2026.

Version 0.6.0 released

Fourth alpha version of Virtualord was released on the 24th of March and it's currently available for testing.

If you want to try it, you can join the game's Discord server, where you will find a Linux and a Windows build and a dedicated channel where to chat about it.

In case you wanted a quick preview you can watch this dev log video that shows and explains all new features and changes:

Main updates

These are the main new features and changes I worked on during the month of March 2026. They are all already included in the latest release.

New UI

Most of this month's work went into the remaking of the game UI.

To give you an example of what the UI used to look like in all previous builds, this is the old trading dialog:

And this is the new version:

As you can see they look different, but the style is similar, that’s because I wanted to improve what I already had, instead of creating something completely new.

Now it's also easier to identify buttons and different sections of the dialog, which was another goal of this new iteration of the UI.

New factions selection screen

As part of the new UI work I also remade the faction selections screen from scratch.

This is the old version:

And this is the new one:

Steam post imageAs you might have noticed, I also redesigned the faction logos and extended the faction description a bit.

2 new languages

Virtualord now speaks French and German too!

If you want to suggest a new language you can leave a comment below.

If you want to help with new translations you can join our Discord Server.

Fixed and improved rendering

All previous versions of Virtualord were affected by some annoying bug that (on a few occasions) was rendering things that are in the back on top of things that are in the front.

I am happy to say that I fixed it and I also spent some time optimizing things to reduce changes in the rendering list to a minimum, achieving so a faster and more reliable rendering.

Minor updates

Some other changes worth a mention are:

  • I introduced support for 3 different sizes of planet featuring 5, 7, and 9 missions.

  • Now there are hidden mission goals, which are goals that are not revealed until you complete them.

  • Loot boxes now require unit's "conquest" (interaction) to give a reward.

plus many other minor fixes and changes that you will find in the changelog of the 0.6.0 build.

Wishlist & follow

Virtualord The Virtual Conqueror

Source

Steam News / 10 April 2026

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