In this update4
Full notes
Full Virtualord, The Virtual Conqueror update
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What changed
- Gameplay
Virtualord, The Virtual Conqueror changes
Welcome to a new dev-log about all the main news and updates from the month of May 2026
Main updates
These are the main new features and changes I worked on during the month of May 2026. They will all be part of next alpha build (0.6.7) that will be released at the end of this month.
This month has been heavily influenced by the PLAY festival I attended at the end of May, you can read more about it and how it went here.
First tutorial mission
The first tutorial mission is fully playable and it will guide you to learn all the basics concepts in Virtualord.
I also managed to change and improve things after I watched people playing it at the PLAY festival.
Some improvements are:
Now it takes less than 10 minutes to complete it (it used to be 13-15)
Cells are highlighted with an isometric outline to reduce confusion when clicking
unit and structure actions are way faster, making the gameplay more enjoyable
Probably there will be further adjustments in the future, but this is a solid state for the demo release.
Automatic camera
I implemented a new automatic camera that follows your units and mini-units when they do something, it also moves over your defensive towers when they shoot an enemy.
As bonus feature, It can be disabled in settings in case you want full control over the camera (I usually prefer that).
Probably it will all require some tweaking in the future, but it works good enough for now.
New scene elements
I am adding more content to the game in preparation for the demo release,
I created 2 new sets of trees and some new rocks. You can see all of them in this screenshot:
Here there are just single trees, but variations with 2, 3 and 4 trees are all done as well.
Minor updates
Some other changes worth a mention are:
now scrolling gradually accelerates to the speed defined in settings. This can also be disabled in settings if you prefer constant speed.
New settings allow to customize selection and action buttons.
What's next
The main goal for the month of June is to release the next alpha build (0.6.7) which will feature the second tutorial mission and all the improvements and new features I presented in this post.
I expect to release it by the end of the month, so stay tuned for updates and join us on Discord if you want to try it.
In the long term the plan is to release the first version of the demo with 3 playable missions by the end of August, but even if I believe it's doable, I am not able to confirm this yet. Make sure to wishlist and follow Vitualord to get the next updates.
Wishlist & follow
Source
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