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Steam News9 February 20266mo ago

Virtual Perspective - v0.2.6 - Patchnotes

Hello, Previous patch notes can be found on our Discord, and moving forward we'll post all new patch notes here on a regular basis. This patch is progress towards the Steam Demo Build.

In this update3

Full notes

Full Virtual Perspective update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello,

What changed

2 fixes2 additions3 changes1 removal
  • Gameplay
  • Fixes
addedPrevious patch notes can be found on our Discord , and moving forward we'll post all new patch notes here on a regular basis. This patch is progress towards the Steam Demo Build.
addedAddedHolograms – New spherical holograms have been added from the original Virtual Perspective . Interacting with them triggers specific actions.
fixedFixedCell Processor – Fixed an issue where Power Cells could pass through a Cell’s Killwall without a Power Cell inserted.
changedFixedCursor Cell - When interacting with Phase Walls by entering or leaving them, a red cursor cell would spawn incorrectly. The cursor cell behaviour has now been completely rewritten to resolve this issue.
changedFixedLevel 8 - Window gaps have been given a glowing material to draw the players attention.
fixedFixedLightmaps - Multiple lighting issue on specific parts of assets have been fixed.

Virtual Perspective changes

addedPrevious patch notes can be found on our Discord , and moving forward we'll post all new patch notes here on a regular basis. This patch is progress towards the Steam Demo Build.
addedHolograms – New spherical holograms have been added from the original Virtual Perspective . Interacting with them triggers specific actions.
fixedCell Processor – Fixed an issue where Power Cells could pass through a Cell’s Killwall without a Power Cell inserted.
changedCursor Cell - When interacting with Phase Walls by entering or leaving them, a red cursor cell would spawn incorrectly. The cursor cell behaviour has now been completely rewritten to resolve this issue.
changedLevel 8 - Window gaps have been given a glowing material to draw the players attention.

Previous patch notes can be found on our Discord, and moving forward we'll post all new patch notes here on a regular basis. This patch is progress towards the Steam Demo Build.

Below will be a list of additions, changes and fixes for: v0.2.6

Added

  • Holograms – New spherical holograms have been added from the original Virtual Perspective. Interacting with them triggers specific actions.

  • Data Fragments - Hidden collectibles that can only be collected by being in Focus Mode. Each level has a fragment and can be collected once per level.

  • Hidden Tech Level 2 - Level only unblockable by having 10 Data Fragments

  • Hidden Tech Level 3 - Level only unblockable by having 15 Data Fragments

  • Hidden Tech Level 4 - Level only unblockable by having 20 Data Fragments

Fixed

  • Cell Processor – Fixed an issue where Power Cells could pass through a Cell’s Killwall without a Power Cell inserted.

  • Cursor Cell - When interacting with Phase Walls by entering or leaving them, a red cursor cell would spawn incorrectly. The cursor cell behaviour has now been completely rewritten to resolve this issue.

  • Level 8 - Window gaps have been given a glowing material to draw the players attention.

  • Lightmaps - Multiple lighting issue on specific parts of assets have been fixed.

Changed

  • Hub World – Removed the hub world for the Steam Demo. Selecting “Play” now starts a linear level-to-level progression. This will be fully re-integrated in the full version of the game using a different workaround.

  • Pressure Plates - Specific levels now only allow the cube to be placed to disable Phase Walls, not the player anymore.

  • Level 3 - Adjustments were made to allow more perspectives when the 1st door is unlocked.

  • Level 12, 13, 14, 15 have been changed to feature a selection of additional Mirror Levels.

That concludes this patch, we're working on the Steam Demo Version of the game, expect another patch following this.

Thanks.

Source

Steam News / 9 February 2026

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