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Steam News22 June 20261mo ago

Virtual Perspective - v0.3.0 f1- Patchnotes

Hello, Below will be a list of additions, changes and fixes for: v0.3.0 f1 Added Secret Levels - Level 15 & Level 18: The large spherical holograms are secret level entrances. Hold ALT and walk into them to enter.

In this update3

Full notes

Full Virtual Perspective update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello,

What changed

1 fix0 additions5 changes1 removal
  • UI and audio
  • Fixes
  • Balance
  • Gameplay
changedAddedPause Menu: Previous Level Button - Missed a Data Fragment? Use this button to revisit a previous level. Note that you cannot skip forward, the level must be completed to progress.
removedFixedLevel 4 - Removed an accidentally placed Rotating Killwall.
fixedFixedLevel 17 - Fixed an issue with the wall placed too short of the side wall.
changedChangedLevel 6 - Balance changes to how the level is progressed.
changedChangedLevel 10 - Balance changes to how the level is progressed.
changedChangedLevel 14 - Balance changes to how the level is progressed.

Virtual Perspective changes

changedPause Menu: Previous Level Button - Missed a Data Fragment? Use this button to revisit a previous level. Note that you cannot skip forward, the level must be completed to progress.
removedLevel 4 - Removed an accidentally placed Rotating Killwall.
fixedLevel 17 - Fixed an issue with the wall placed too short of the side wall.
changedLevel 6 - Balance changes to how the level is progressed.
changedLevel 10 - Balance changes to how the level is progressed.

Below will be a list of additions, changes and fixes for: v0.3.0 f1

Added

  • Secret Levels - Level 15 & Level 18: The large spherical holograms are secret level entrances. Hold ALT and walk into them to enter. Requires full game completion and all fragments collected.

  • Pause Menu: Previous Level Button - Missed a Data Fragment? Use this button to revisit a previous level. Note that you cannot skip forward, the level must be completed to progress.

  • Text Notification - In level 1, it will prompt you a notification that you can hold ALT to enter Focus Mode, which is important to see Power Cells and Data Fragments.

Fixed

  • Level 4 - Removed an accidentally placed Rotating Killwall.

  • Level 17 - Fixed an issue with the wall placed too short of the side wall.

Changed

  • Time Trials - Unlocks after beating the entire game first.

  • Level 6 - Balance changes to how the level is progressed.

  • Level 10 - Balance changes to how the level is progressed.

  • Level 14 - Balance changes to how the level is progressed.

  • Level 18 - Opened up a section of the level that could be missed, hindering progression. Moved the cube further back in the same segment.

That concludes this patch.

Source

Steam News / 22 June 2026

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