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Steam News23 July 202511mo ago

VILDE ROADMAP

Hey everyone. We’ve been reading your feedback seriously, all of it and yeah, we agree: some things need to evolve. So we’re making real changes. Here’s what’s coming soon. Let’s break it down. Steam post image Vilde 1.

Full notes

Full Vilde update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone.

What changed

0 fixes3 additions5 changes0 removals
  • Balance
  • Gameplay
  • Performance
  • Events
changedHeimdall’s Eye – hitting enemies stacks up crit damage.
addedStarshards (Ultimates) We’re adding a whole new tier of abilities you can craft using Stardust. They’re strong and limited, and if you time them right they can save a bad run or supercharge a great one.
changedJoker Buff (random 8s powerup, once per arena): Mad Speed : shoot faster, aim worse Glass Edge : massive damage, take more in return Golden Touch : kills drop extra gold (one triggers per fight — no repeats)
changedBerserker Mode – huge melee boost + lifesteal.
changedWeapon Animation Tweaks We’re reworking shooting animations and FX so fights feel tighter, punchier, and just better overall. You’ll feel it.
addedGraphics & Performance Overhaul New visual presets mean the game should run better on more machines. More stable FPS, less stutter, and clean visuals — regardless of setup.

We’ve been reading your feedback seriously, all of it and yeah, we agree: some things need to evolve. So we’re making real changes. Here’s what’s coming soon. Let’s break it down. Steam post image

Vilde 1.1 — STARFALL

Charms (Amulets) Every run going to start with a unique charm that gives you a cool passive effect. To unlock them, you’ll need to complete certain in-game goals so your runs stay fresh and actually mean something.

A few examples:

  • Fireseed Charm – enemies catch fire and explode.

  • Heimdall’s Eye – hitting enemies stacks up crit damage.

  • Breezweaver – move faster after dashing.

They must change how you play.

Starshards (Ultimates) We’re adding a whole new tier of abilities you can craft using Stardust. They’re strong and limited, and if you time them right they can save a bad run or supercharge a great one.

Examples:

  1. Joker Buff (random 8s powerup, once per arena):

    • Mad Speed: shoot faster, aim worse

    • Glass Edge: massive damage, take more in return

    • Golden Touch: kills drop extra gold (one triggers per fight — no repeats)

  2. Berserker Mode – huge melee boost + lifesteal.

  3. Runic Beacon – place it down, and for 60s, enemies nearby drop extra gold + sap when killed.

Weapon Animation Tweaks We’re reworking shooting animations and FX so fights feel tighter, punchier, and just better overall. You’ll feel it.

Graphics & Performance Overhaul New visual presets mean the game should run better on more machines. More stable FPS, less stutter, and clean visuals — regardless of setup.

What’s Next — Vilde 1.2 If 1.1 lands well, we’ll move straight into the next update:

Elite Rooms Optional, brutal mini-boss rooms with serious rewards. High risk, high payoff.

New Arena Environments New layouts, new vibes. Every arena should feel different — and memorable.

We’re building Vilde with you, and updates like this are how we show it. Thanks for playing. Keep the feedback coming.

— Team Vilde

Source

Steam News / 23 July 2025

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