In this update3
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Full Vilde update
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Repeated intro
Hey everyone! The moment we have been working towards is finally here. We have just dispatched the first wave of Steam keys to our registered playtesters. If you signed up earlier, please check your inbox (and your spam folder, just in case). But do not worry if you haven't received yours yet, or if you just found out about the game—registration is still fully open, and we will be rolling out more keys in upcoming waves as the test progresses.
What changed
- Compatibility
- Performance
- Gameplay
- Balance
- UI and audio
Vilde changes
You can sign up for the Closed Beta right here: Join the VILDE Playtest (Google Form)
What You Will Be Testing: The Starfall Overhaul
For the past 8 months, we have been rebuilding the game from the ground up. This Beta build includes our massive Starfall overhaul. We have touched nearly every system in the game to make the core loop deeper, smoother, and much more satisfying.
Here is everything waiting for you in the Beta:
MORE FPS (!!!)
Complete AI Rework Enemies have learned a few new tricks.
The Amulet System You can now define your playstyle right out of the gate.
Starshards (Ultimate Abilities) Ultimate abilities have arrived.
New Talents System Fully reworked upgrade tree Steam post image
Weapon Stats Weapons now drop with dynamic stat modifiers tied to their rarity grades.
Quality of Life, UI 2.0, and Visuals
We Need Your Feedback
This is a Beta, which means your feedback is crucial. We want to hear about your experience with the new difficulty scaling, weapon balance, and how the new Ultimate abilities feel in the heat of combat.
If you get a key, please share your thoughts, report bugs, and chat with us directly on our community channels.
Thank you for your patience and support over these last 8 months. Dive in, smash some monsters, and let us know what you think.
You can sign up for the Closed Beta right here: Join the VILDE Playtest (Google Form)
Have fun!
— Chaotic Minds
Source
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