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Steam News2 June 20251y ago

New Companion, New Bosses, New Chaos

Hail, adventurers! Grab a mug of mead and gather round the drakkar – the full release of Vilde smashes into Steam on June 12th.

In this update3

Full notes

Full Vilde update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions7 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Performance
  • Compatibility
addedBefore we tell you more about the game itself – here’s everything we added since the demo launched three months ago.
changedWhat’s New Since the Demo3 complete boss fights Ent, the Forest Guardian – now reworked with smarter patterns. Ymir, the Ice Colossus – boss on the Mountain Peak. Forgeheart, the Power Core – multi-phase mechanical monstrosity.
changedWhat’s New Since the DemoCompanion – Bjorn — a grumpy Viking who got turned into mead (long story). Now he haunts your bottle, gives unsolicited life advice, and complains in 12 languages.
addedWhat’s New Since the Demo18 new enemy types – Trolls, Huldra, Fire Kobolds, Dragons, Golems and more. Every single one got fresh AI, custom VFX, and a full rebalance.
addedWhat’s New Since the Demo12 new guns – from Sleipnir’s Shadow rocket-lance to Riftfrost beam cannon. Find ’em, upgrade ’em, break the DPS meter.
addedWhat’s New Since the DemoLoot System 2.0 – pick-one-of-three chests plus new arena objectives for bonus drops.

Vilde changes

addedBefore we tell you more about the game itself – here’s everything we added since the demo launched three months ago.
changed3 complete boss fights Ent, the Forest Guardian – now reworked with smarter patterns. Ymir, the Ice Colossus – boss on the Mountain Peak. Forgeheart, the Power Core – multi-phase mechanical monstrosity.
changedCompanion – Bjorn — a grumpy Viking who got turned into mead (long story). Now he haunts your bottle, gives unsolicited life advice, and complains in 12 languages.
added18 new enemy types – Trolls, Huldra, Fire Kobolds, Dragons, Golems and more. Every single one got fresh AI, custom VFX, and a full rebalance.
added12 new guns – from Sleipnir’s Shadow rocket-lance to Riftfrost beam cannon. Find ’em, upgrade ’em, break the DPS meter.

Hail, adventurers! Grab a mug of mead and gather round the drakkar – the full release of Vilde smashes into Steam on June 12th.

Before we tell you more about the game itself – here’s everything we added since the demo launched three months ago.

What’s New Since the Demo

  • 3 complete boss fights

    • Ent, the Forest Guardian – now reworked with smarter patterns.

    • Ymir, the Ice Colossus – boss on the Mountain Peak.

    • Forgeheart, the Power Core – multi-phase mechanical monstrosity.

  • Companion – Bjorn — a grumpy Viking who got turned into mead (long story). Now he haunts your bottle, gives unsolicited life advice, and complains in 12 languages.

  • 18 new enemy types – Trolls, Huldra, Fire Kobolds, Dragons, Golems and more. Every single one got fresh AI, custom VFX, and a full rebalance.

  • 12 new guns – from Sleipnir’s Shadow rocket-lance to Riftfrost beam cannon. Find ’em, upgrade ’em, break the DPS meter.

  • Outer-Temple & Mountain arenas – procedural layouts, verticality, lava parkour, chaos.

  • Loot System 2.0 – pick-one-of-three chests plus new arena objectives for bonus drops.

  • Talents 2.0 – multi-layered node trees, new visuals, full rebalance.

  • 112 new FX systems – muzzle flashes, spells, enemy abilites.

  • Achievements added

  • Relit levels – Misty Forest, Mountain Peak, and Fire Temple now 100 % clearer and prettier.

  • HUD & UX Refresh – clearer interface, better icons, indicating animations.

  • FPS boost – cleaned shaders, lighter textures, optimized collisions.

  • 12-language support – with a custom font (Huntress) for Cyrillic and Latin alphabets.

  • Full controller support

  • Economy overhaul – dismantle items, smarter upgrade costs, updated loot system.

And that’s just the beginning. June 12th. Stay tuned.

BONUS: Fun Numbers from our Git

  • 452 bug-fix commits since the demo.

  • Longest commit message: 162 characters (“Many stupid fixes…”).

  • Unique swear words in commit logs: 3.

  • Peak commit window: 01:00 – 03:00 AM.

Source

Steam News / 2 June 2025

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