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Steam News27 April 20242y ago

Update 0.10: Gameplay Revamp

The 0.10 Update: Gameplay Revamp Officially going from 0.9 to 0.10 and moving out of the 0.10 beta, there have been many changes.

In this update6

Full notes

Full Vigilant Inquest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes5 additions3 changes0 removals
  • Compatibility
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
changedThe 0.10 Update: Gameplay RevampOfficially going from 0.9 to 0.10 and moving out of the 0.10 beta, there have been many changes. Here is the changelog:
addedChanges:Added damage indicator
addedChanges:Added customizable crosshairs
changedChanges:Slightly adjusted player movement parameters
changedChanges:Accessibility options to change multiple in-game colors
fixedBug fixes:Fixed keybinds actually being changeable
Officially going0.90.10Officially going decreased, nerf

Vigilant Inquest changes

changedOfficially going from 0.9 to 0.10 and moving out of the 0.10 beta, there have been many changes. Here is the changelog:
addedAdded damage indicator
addedAdded customizable crosshairs
changedSlightly adjusted player movement parameters
changedAccessibility options to change multiple in-game colors

The 0.10 Update: Gameplay Revamp

Officially going from 0.9 to 0.10 and moving out of the 0.10 beta, there have been many changes. Here is the changelog:

Changes:

  • General

  • Achievements

  • Interactable pylons

  • Online leaderboards

  • Added damage indicator

  • Added customizable crosshairs

  • Leaderboard display on main menu

  • Cases display odds, returns and contents

  • Inventory Items now display collection icon

  • Slightly adjusted player movement parameters

  • Accessibility options to change multiple in-game colors

  • Console displays messages in varying colors for clearity

  • Doors check if anybody is inside to prevent being pushed out of bounds

    Weapons

  • Pistol has bouncing bullets

  • Pistol Grappling hook works correctly

  • Pistol Grappling hook has visual range indicator

Bug fixes:

  • Fixed keybinds actually being changeable

  • Fixed interact menu still showing up sometimes when reading lore

  • Fixed bug that if pausing and dying at the same time would softlock the player

  • Fixed bug where the game thought you were permanently doing a parkour course

  • Fixed game not remembering correct weapon that was last used when switching levels

  • Fixed parkour trails being permanently stuck in the world when turning the setting off mid-course

  • Minor other bugs.

Level changes preview:

Level1

Old

New

Level2

Old

New

Level3

Old

New

Source

Steam News / 27 April 2024

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