What changed
0 fixes1 addition2 changes0 removals
changedThe Rocket Launcher blast will now affect triggers, such as pylons. The Rocket Launcher's projectile will now explode when hitting health based triggers, such as pylons.
changedWeapons now also track how much they have hit and how many times they are fired. Hit system got updated to count any health based trigger as a hit.
addedThe stat display for weapons now has an "All" options at the top, to change the display of stats for all weapons instead of having to change each individually.
Vigilant Inquest changes
changedThe Rocket Launcher blast will now affect triggers, such as pylons. The Rocket Launcher's projectile will now explode when hitting health based triggers, such as pylons.
changedWeapons now also track how much they have hit and how many times they are fired. Hit system got updated to count any health based trigger as a hit.
addedThe stat display for weapons now has an "All" options at the top, to change the display of stats for all weapons instead of having to change each individually.
The Rocket Launcher blast will now affect triggers, such as pylons. The Rocket Launcher's projectile will now explode when hitting health based triggers, such as pylons.
Weapons now also track how much they have hit and how many times they are fired. Hit system got updated to count any health based trigger as a hit.
The stat display for weapons now has an "All" options at the top, to change the display of stats for all weapons instead of having to change each individually.