Full notes
Full Vietnam War update
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What changed
- Performance
- Gameplay
- Maps
- UI and audio
- Fixes
- Compatibility
Vietnam War changes
Performance:
Flying has now also been updated for increased perceived frame rate and smoother visuals.
Physics and collisions performance optimization (bullets, projectiles, boats, cars and military land vehicles).
Movement and Improvements:
3rd person flight camera now moves relative to the aircraft so the perspective changes.
Movement in rough terrain updated for reduced bounces (I will work more on this soon).
Swimming speed is increased a lot.
Walk speed is reduced by 5%.
The effect of player's energy (press 'H' to bring up UI for it) now has a greater effect on his movement speeds.
Loading tip added to explain the small white eye icon in top left corner of screen (it shows level of concealment by fading).
Bug fixes:
Fixes for issues related to camera smoothing patch:
Jetpack fixed.
Wheelchair jitter fix.
Carried soldier jitter fix.
Parachute jitter fix.
Camera on American cars fixed (it has been an issue since the recent camera smooth patch).
Fix for issue where boats (probably) lost the ability to bounce off coast.
Thanks for playing, giving feedback and doing beta testing! I appreciate it.
It's great to see how much you like the new movement (Update 45) and the camera / performance patch.
I plan to try to improve the flying free camera soon so its more smooth etc.
Source
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