Update history
Latest ViCrew updates
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- ViCrew
Update V1.0.9
Fixed custom keybinds - Fixed inscribed runes limit - Fixed enemy protect ability - Rebalanced campfire food cost - Added stun animation for golems
Announcement1 changeFix - ViCrew
Demo Update V1.0.8
Updated the demo to the current release V1.0.8.
Announcement1 changeGameplay - ViCrew
Update V1.0.8
Added speech bubbles for active quest NPCs - Added mission reward scaling by mission level - Added loot scaling by mission level - Added screen fading when loading a new level - Added rest symbol UI - Added more boss ab…
Event1 change - ViCrew
Update V1.0.7
General: Fixed tutorial quests so you can't get stuck anymore Fixed Thorns ability so it deals more than 0 damage Added tooltips in the rest menu Updated crew screen size Stone enemies will now drop gold instead of food…
Announcement7 changes2 numericFix - ViCrew
Release Update V1.0.6
The release is here, bringing a ton of updates! Here’s a list of everything new since the demo: (Current Version: V1.0.6) Fixed shadow bugs Reworked experience scaling Reworked enemy scaling Reworked mission scaling Rew…
Event21 changesFixGameplay - ViCrew
Release Info
Just wanted to let everyone know that the Release version will be a lot more polished and contain many more features and content than the Demo. Also the game will get further improvements after the release, based on com…
Announcement - ViCrew
Demo Update V0.5.2
Added New Enemies: Forest Animals - Added Sound Effects - Improved Loot Probabilities
Announcement1 changeUI/audio - ViCrew
Demo Update V0.5.1
Added Background Music - Added Camping/Rest Mechanics - Added Tutorial Missions - Improved Boss Mechanics - Improved Flee Mechanic - Archers got a bow :)
Announcement1 changeGameplay - ViCrew
Demo Update V0.5
Demo V1.5 updates: - New enemies - New enemy abilities - New missions
Announcement1 changeGameplay

