Full notes
Full Veterum update
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What changed
- Maps
- Gameplay
- Balance
- Fixes
Veterum changes
New Features:Added 25 random text events that occur while traveling across the world map.
Other Changes:
Added a toggle to display status bars over units (Settings -> Gameplay).
Units in the Army Camp can now be assigned unique icons for quicker identification on the battlefield.
Reduced player gold gain by 12%.
Increased the chance of random enemy encounters by 7%.
Reduced the visibility rating for enemy armies.
Decreased the frequency of epidemics and riots in cities.
Reduced the "Soul of Company" trait's mood change chance from 50% to 30%.
Minor miscellaneous tweaks and polish.
Fixes:
Fixed an issue causing city statuses and side quests to trigger too frequently.Fixed city prosperity levels changing too rapidly.
The "Altar of Kromm" mission now correctly displays the remaining time limit on the left side of the screen.
Source
Changelog.gg summarizes and formats this update. How we read updates.
