Update log
Full Veterum update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
- Gameplay
- Fixes
New Features:Added 25 random text events that occur while traveling across the world map.
Other Changes:
- Added a toggle to display status bars over units (Settings -> Gameplay).
- Units in the Army Camp can now be assigned unique icons for quicker identification on the battlefield.
- Reduced player gold gain by 12%.
- Increased the chance of random enemy encounters by 7%.
- Reduced the visibility rating for enemy armies.
- Decreased the frequency of epidemics and riots in cities.
- Reduced the "Soul of Company" trait's mood change chance from 50% to 30%.
- Minor miscellaneous tweaks and polish.
Fixes:
- Fixed an issue causing city statuses and side quests to trigger too frequently.Fixed city prosperity levels changing too rapidly.
- The "Altar of Kromm" mission now correctly displays the remaining time limit on the left side of the screen.
Source
