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Steam News15 July 20232y ago

Balancing/Pacing changes

Made the default volume to be the max possible - Reduced the difficulty a bit - Reworked the crimson woods beginning - Fixed villain death audio on stage looping - Reduced the Players' box collider width so it's closer

Full notes

Full Veriscape update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedMade the default volume to be the max possible - Reduced the difficulty a bit - Reworked the crimson woods beginning - Fixed villain death audio on stage looping - Reduced the Players' box collider width so it's closer to the ground check width - Fixed a floating point comparison making the player to be falling when it wasn't - Updated the Players' speed - Fixed progress bar content extrapolating the bar frame - Updated the source glow dissolve on the progress bar to use the stage color - Fixed a bug with changing scenes playing villain explosion
  • Made the default volume to be the max possible - Reduced the difficulty a bit - Reworked the crimson woods beginning - Fixed villain death audio on stage looping - Reduced the Players' box collider width so it's closer to the ground check width - Fixed a floating point comparison making the player to be falling when it wasn't - Updated the Players' speed - Fixed progress bar content extrapolating the bar frame - Updated the source glow dissolve on the progress bar to use the stage color - Fixed a bug with changing scenes playing villain explosion

Source

Steam News / 15 July 2023

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