Full notes
Full Veriscape update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Made the default volume to be the max possible - Reduced the difficulty a bit - Reworked the crimson woods beginning - Fixed villain death audio on stage looping - Reduced the Players' box collider width so it's closer to the ground check width - Fixed a floating point comparison making the player to be falling when it wasn't - Updated the Players' speed - Fixed progress bar content extrapolating the bar frame - Updated the source glow dissolve on the progress bar to use the stage color - Fixed a bug with changing scenes playing villain explosion
Source
Changelog.gg summarizes and formats this update. How we read updates.
