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Steam News6 June 20215y ago

Fast travel added and checkpoints reworked.

Hello, everyone. Today's patch introduces a much requested feature to the game: fast travel.

Full notes

Full Vengeful Rites update

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Repeated intro

Hello, everyone. Today's patch introduces a much requested feature to the game: fast travel. With this new mechanic, you can easily return to previously visited zones to unlock secrets with new spells and hunt for achievements.

What changed

2 fixes2 additions4 changes1 removal
  • Gameplay
  • Fixes
changedHello, everyone. Today's patch introduces a much requested feature to the game: fast travel. With this new mechanic, you can easily return to previously visited zones to unlock secrets with new spells and hunt for achievements.
changedChanges and Improvements
changedAdded fast travel stations around the world that allow you to revisit previously unlocked waypoints for easier backtracking. They're retroactive, so unlocking the one in the latest zone you've reached will unlock all previous waypoints, as well.
changedCheckpoints have been changed over to work more predictably. When selecting the "Return to checkpoint" option from the menu you will be returned to the last checkpoint you passed through. If you haven't passed through a checkpoint since loading into the area(meaning you've just loaded into your save file or fast traveled to the area), you'll be returned to the nearest checkpoint you've unlocked in the area.
addedAdded a few new lore books in the Otherworld. More coming soon.
removedWhen returning to your home after Master Abardon has been killed, you'll find his gravestone nearby and the enemies that arrived with Dragore will no longer be around. Bug Fixes

Vengeful Rites changes

changedHello, everyone. Today's patch introduces a much requested feature to the game: fast travel. With this new mechanic, you can easily return to previously visited zones to unlock secrets with new spells and hunt for achievements.
changedChanges and Improvements
changedAdded fast travel stations around the world that allow you to revisit previously unlocked waypoints for easier backtracking. They're retroactive, so unlocking the one in the latest zone you've reached will unlock all previous waypoints, as well.
changedCheckpoints have been changed over to work more predictably. When selecting the "Return to checkpoint" option from the menu you will be returned to the last checkpoint you passed through. If you haven't passed through a checkpoint since loading into the area(meaning you've just loaded into your save file or fast traveled to the area), you'll be returned to the nearest checkpoint you've unlocked in the area.
addedAdded a few new lore books in the Otherworld. More coming soon.
  • Changes and Improvements

  • Added fast travel stations around the world that allow you to revisit previously unlocked waypoints for easier backtracking. They're retroactive, so unlocking the one in the latest zone you've reached will unlock all previous waypoints, as well.

  • Checkpoints have been changed over to work more predictably. When selecting the "Return to checkpoint" option from the menu you will be returned to the last checkpoint you passed through. If you haven't passed through a checkpoint since loading into the area(meaning you've just loaded into your save file or fast traveled to the area), you'll be returned to the nearest checkpoint you've unlocked in the area.

  • Made the bramble obstacle in the Forbidden Mine more expansive to clearly show that it can't be circumvented.

  • Added a few new lore books in the Otherworld. More coming soon.

  • When returning to your home after Master Abardon has been killed, you'll find his gravestone nearby and the enemies that arrived with Dragore will no longer be around.

    Bug Fixes

  • Fixed a collision issue in the tutorial zone that would allow you to force your way around your house, skipping part of the tutorial potentially.

  • Fixed a bug where saving in the tutorial zone and then returning to the main menu to start a new save file would load you into the scene at the location where you previously exited the game instead of at the start of the tutorial.

That's it for today's patch! Fast travel was the last significant change we had planned for the game before exiting early access, so we're nearly there! We'll be adding a few more minor story elements, improving a few things in the tutorial and addressing any bugs as they're reported, and then it's on to full release! As always, we invite you all to our discord to share any feedback you may have to help us improve the game going into full release and beyond. Happy adventuring, everyone!

Source

Steam News / 6 June 2021

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