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Steam News9 May 20215y ago

Bug Fixes and Tutorial Improvements

Hello, everyone. Today's patch is a small one to improve the way some information is conveyed and squash a few bugs.

Full notes

Full Vengeful Rites update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, everyone. Today's patch is a small one to improve the way some information is conveyed and squash a few bugs.

What changed

4 fixes1 addition4 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
changedChanges and Improvements
addedAdded a couple of additional tutorial screens early in the game to better convey your options in the menu and advanced kinesis controls for larger objects.
changedMoved the Save and Exit button in the options menu and changed its color to make it stand out more.
changedUpdated the video at the Kinetic Thrust altar to better demonstrate the spell's potential uses.
removedRemoved some enemies throughout the game on Novice difficulty to make some of the encounters more manageable for those looking for a more relaxed experience.
changedTweaked the way boulders deal damage in the Heart of the Mountain fight to make them behave more predictably. Bug Fixes
  • Changes and Improvements

  • Added a couple of additional tutorial screens early in the game to better convey your options in the menu and advanced kinesis controls for larger objects.

  • Moved the Save and Exit button in the options menu and changed its color to make it stand out more.

  • Updated the video at the Kinetic Thrust altar to better demonstrate the spell's potential uses.

  • Removed some enemies throughout the game on Novice difficulty to make some of the encounters more manageable for those looking for a more relaxed experience.

  • Tweaked the way boulders deal damage in the Heart of the Mountain fight to make them behave more predictably.

    Bug Fixes

  • Fixed a bug where throwing a mana fog crystal off the tower behind the elemental boss in the Otherworld wouldn't properly respawn it to be used in the puzzle there.

  • Fixed some missing collision on some rocks in the Hidden Forest.

  • Fixed a bug where knocked down enemies would be killed if they received healing from an ally.

  • Fixed a bug that prevented you from igniting bombs on goblin mage AoEs.

That's it for today's patch! Keep the reports and feedback coming! We're doing everything we can to improve the game as much as possible heading into full release. As usual, we'd like to invite you all to join us on the forums here or in our discord to share any feedback you may have. Happy adventuring, everyone!

Source

Steam News / 9 May 2021

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