Full notes
Full VEIN update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Balance
- UI and audio
- Performance
- Maps
LD fixes
Fix plants loading improperly
Fix item count text displaying on selected items even if the item is not stackable
Improve algorithm for distance checking
Fix inconsistent saving of upscaling settings
Fix usable sounds not playing properly
Fix strange behavior when using water sources (prioritize using the contents of the filled sink over the tap)
Local exposure settings fixes
Add SetCharacterName cheat
Add vein.Foliage.DefaultHealth to set the default health of trees
Fix admin menu permission zone UI issues
Fix collision issue in werrenrath house
Fix refilling from sink with a dirty source dispensing clean water
Fix tutorial UI blocking mouse clicks
Fix incorrect distance labels for bed selection
Fix feedback UI going off screen for large messages
Add UI test window
Crash fixes
Fix invalid serialization of character appearance for zombies
Fix Chinese and Japanese IMEs not working
Fix light leaking in some caves
Fix melee attacks not alerting zombies properly
Fix 1911 ammo count UI with extended magazines
Fix map icons not being selectable after inputting text
Fix typo on prison sign
Increase capacity of large building generator
Source
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