Full notes
Full VEIN update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Server
- Fixes
- Maps
- Performance
Fixes:
Fix things detaching from cars in multiplayer
Add some extra log info for bad item spawns in the world
Reduce verbosity of some spammy logs
Fix not being able to use antidepressants or charcoal tabs from medical menu
Fix moved, unlocked containers becoming locked after moving
Fix rain on interior gunshop glass
Fix forges transferring both ingredient options into itself instead of just one
Restore the keybinds menu when using controller/steam deck
Fix matches dismantling into nails
Fix dreams for listen server hosts
Fix vehicles unloading and not coming back especially on legacy saves
Fix object net key errors in server logs
Fix dead plants reviving
Corrected plant growth and decay rates to not be insane
Fix rain in gunshop glass cabinets
Fix extension ports not decaying
Fix large makeshift batteries not charging when not directly connected to a generator
Fix "Disconnect All" button in wiring UI not working in multiplayer
Fix vehicle sounds being really loud and obnoxious
Prevent [c]AddBot[/c] console command being used in singleplayer
Fix singleplayer players being able to see themselves on all maps (you are an admin in singleplayer)
Fix time advancing for all players when one player sleeps in multiplayer (if that setting is on)
Fix some admin menu dropdown filters being sticky after closing and re-opening the menu
Fix anti-depressants doing nothing
Fix a-frame house glass door being fully solid/the glass being inaccessible
Fix a few art issues
Various Franklin County bugfixes
Fix DLSS dll files not being included by default
Improve performance of usable system
Slightly adjust vehicle networking
Fix waterfall sounds not being muffled indoors
Fix gaps between some higher tier fence and gate pieces
Source
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