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Full notes
Full Vehicle No. 4 update
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What changed
- Balance
- UI and audio
- Gameplay
- Compatibility
Vehicle No. 4 changes
Vehicle No. 4 — Release Notes
Version 0.4.1a – Early Access Beta
General Updates
Simplified Unlocks: Unlock all content by completing every character on Difficulty III and once on Difficulty V.
Vehicle Collision Damage: Colliding with enemies deals damage equal to your current armor.
Enemy Collision Behavior: Enemies cause collision damage only once per second.
- Weapon OverviewAdded stack and connection counters for active module behaviors.
New Characters
Thorn: A defensive-focused character.
Emberly: Deals more damage with burn on enemies with oil.
New Modules & Weapons
Unstable Experiment (Module): Deals self-damage on every 3rd hit, but gives a large power boost.
Hose Connection (Module): If Weapon A kills, reset Weapon B's cooldown.
Push Back Ram (Module): Knocks enemies back, deals armor-scaled damage, and increases armor.
Connected Module Highlighting: Connected modules show their counterpart.
Visual Improvements
- New Character PortraitsUpdated artwork for all characters.
- Enhanced Visual EffectsPost-processing effects added across all scenes and UI.
Crit Damage Display: Critical hit damage now shown in red.
- New BackgroundAdded environmental elements to improve background scene.
Balance Changes
Plasma Cannon: Buffed attack speed (1.5 → 1.8 attacks/sec).
Flamethrower: Nerfed attack speed (2.0 → 1.7) and damage (/2 → /4).
Dynamite: Damage halved (still cascades with half weapon damage).
- Armor ConverterReduced critical hit chance and damage.
Hydraulic Pump: Nerfed, now includes Mechanical category.
Relay: Adds Electric Category.
- Base HealthIncreased from 50 → 100.
Misc & Bug Fixes
- Controller FixesImproved multiple controller input issues.
- TutorialsAdded more in-game instructional content.
Linux Graphics: Switched to prefer Vulkan API for better performance.
- Vehicle Hit SoundNew sound effect plays when vehicle takes damage.
- Behavior CountersNew counter system tracks special character behaviors.
Source
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