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Steam News29 July 202617d ago

Balance Patch (v1.0.1)

Enemy health scaling from wave 10 to 20 drastically reduced (1.2 -> 1.06 multiplier per wave) Boss health on wave 20 slightly increased, to account for the health multiplier nerf Now 66% of Sprockets that where not coll

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Full Vehicle No. 4 update

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What changed

0 fixes0 additions3 changes0 removals
  • Balance
changedEnemy health scaling from wave 10 to 20 drastically reduced (1.2 -> 1.06 multiplier per wave)
changedBoss health on wave 20 slightly increased, to account for the health multiplier nerf
changedFlying Saw base damage increased across all levels
Enemy health scaling from wave1020Enemy health scaling from wave increased, buffEnemy health scaling from wave 10 to 20 drastically reduced (1.21.06mEnemy health scaling from wave 10 to 20 drastically reduced ( decreased, nerf

Vehicle No. 4 changes

changedEnemy health scaling from wave 10 to 20 drastically reduced (1.2 -> 1.06 multiplier per wave)
changedBoss health on wave 20 slightly increased, to account for the health multiplier nerf
changedFlying Saw base damage increased across all levels
  • Enemy health scaling from wave 10 to 20 drastically reduced (1.2 -> 1.06 multiplier per wave)

  • Boss health on wave 20 slightly increased, to account for the health multiplier nerf

  • Now 66% of Sprockets that where not collected are rewarded at start of the next wave

  • Flying Saw now prioritizes boss

  • Flying Saw base damage increased across all levels

  • Slightly decrease sprocket drop rate on higher waves in difficulty 5

Source

Steam News / 29 July 2026

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