This update focuses on finishing all the core features of the game. Now the game has a cohesive art style. The UI was completely reworked so that the player has more information what the game state is.
In this update5
Full notes
Full Vehicle No. 4 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions5 changes1 removal
UI and audio
Gameplay
Balance
removedThis update focuses on finishing all the core features of the game. Now the game has a cohesive art style. The UI was completely reworked so that the player has more information what the game state is. Furthermore the socketing and removing of modules has been improved.
addedWeapon CategoriesEach weapon has one or more categories. The more weapons you have of one category the more benefits your vehicle will receive. For now there are five categories but more will follow. Modules can add a category to a weapon by inserting it. Some modules (in the future) may provide benefits depending which category the slotted weapon has.
changedWeapon Modification ViewNow a detailed weapon modification view can be opened via right click on a weapon. Modules can easily swapped in and out now.
changedDetailed Weapon OverviewDetails about all weapons can be viewed now by pressing TAB key anytime. Helpful to see if your machine works as expected ;-)
changedOthersAll sprites are updated to match a color palette and art style
addedOthersWeapons can now be upgraded via dragging them on top of each other if the have the same level. Weapons can also be swapped.
Vehicle No. 4 changes
removedThis update focuses on finishing all the core features of the game. Now the game has a cohesive art style. The UI was completely reworked so that the player has more information what the game state is. Furthermore the socketing and removing of modules has been improved.
addedEach weapon has one or more categories. The more weapons you have of one category the more benefits your vehicle will receive. For now there are five categories but more will follow. Modules can add a category to a weapon by inserting it. Some modules (in the future) may provide benefits depending which category the slotted weapon has.
changedNow a detailed weapon modification view can be opened via right click on a weapon. Modules can easily swapped in and out now.
changedDetails about all weapons can be viewed now by pressing TAB key anytime. Helpful to see if your machine works as expected ;-)
changedAll sprites are updated to match a color palette and art style
This update focuses on finishing all the core features of the game. Now the game has a cohesive art style. The UI was completely reworked so that the player has more information what the game state is. Furthermore the socketing and removing of modules has been improved.
Weapon Categories
Each weapon has one or more categories. The more weapons you have of one category the more benefits your vehicle will receive. For now there are five categories but more will follow. Modules can add a category to a weapon by inserting it. Some modules (in the future) may provide benefits depending which category the slotted weapon has.
Weapon Modification View
Now a detailed weapon modification view can be opened via right click on a weapon. Modules can easily swapped in and out now.
Detailed Weapon Overview
Details about all weapons can be viewed now by pressing TAB key anytime. Helpful to see if your machine works as expected ;-)
Others
All sprites are updated to match a color palette and art style
Weapons can now be upgraded via dragging them on top of each other if the have the same level. Weapons can also be swapped.
Localisation is now available in English and German.
Future
The plans for the next update are MORE of everything: