Full notes
Full Vectromirror 0™ update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Server
Dear Test Subjects,
First and foremost, thank you for playing our game.
Version: 0.701
Improvements
Save System
Previously, when the player used a Level Select option to enter a level, sometimes the player would not enter the correct place inside of the level or game.
Optimization
Removed motion blur, which will improve the experience for players by increasing the frame rate.
Optimized game files to decrease load and build size (was 4.4gb and now is 2.9gb)
Tutorial Messages
In-game readable texts were slightly increased, to improve readability.
Bug Fixes
Save System
Player won’t lose any progress when updating the game.
Player Interaction with Physics Objects
Adjustments that were still needed have now been made, and overall stability is improved.
Audio
Music tracks now play correctly. This issue has been fixed
Please let us know your thoughts in our Discord server. If you are looking for a place to chat about the game and join other speedruns, that’s the place!
Also, if you want to keep up-to-date with news from Vectromirror, engage us here: Official Website Facebook Twitter Instagram
Have fun!
The Vectromirror Initiative
Source
Changelog.gg summarizes and formats this update. How we read updates.
