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Latest Vampires: Bloodlord Rising updates
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- Vampires: Bloodlord Rising
April 15th: Hotfix Patch Notes
Multiplayer Fixed multiplayer issues in the “Let the Music Flow!” quest. Fixed multiplayer issues in the “Tavern Sign” quest. Bug Fixes Improved interaction responsiveness with world objects (e.g. The Core, resources, c…
Patch notes12 changesFixGameplay - Vampires: Bloodlord Rising
New Update Now Live! Side Quests & More
Bloodlords! We are flying down our roadmap and bringing you our second major content update. There’s plenty to discover, plenty to experience, so let’s take a look at what’s new in the world of Sangavia. Trouble in Medr…
Event8 changesGameplayPerformance - Vampires: Bloodlord Rising
Patch Notes: Side Quests Update
*NEW* Procedural Side Quests You can now get a random side quest by asking Boian in the Medresti Tavern. You can receive the first quest after the start of the "Kiss of Eternity" quest. While the quest is active, villag…
Event21 changesFixGameplay - Vampires: Bloodlord Rising
Patch Notes Overview: New Buildables
Bloodlords! This time, we focused on smaller additions - new decorative pieces have been added, and several locations across Sangavia have been revisited to make them more distinct and rewarding to explore. To see the f…
Event9 changesGameplayUI/audio - Vampires: Bloodlord Rising
March 17: Patch Notes
New Content *NEW* Buildable Content Adorn your halls with new decorations. New Statue: Gargoyle New Paintings: portrait of Razvan, Reveka, and landscapes *NEW* Reworked Visuals Several locations across Sangavia have bee…
Event42 changesFixGameplay - Vampires: Bloodlord Rising
Dev Diary #9 - Traders' Goods Across Sangavia
Gold changes hands as often as rumours in Sangavia, and if you know where to spend it, it can change the fate of your domain just as quickly. In this dev diary, we are taking a closer look at the traders across the diff…
Store2 changesMaps - Vampires: Bloodlord Rising
Content Update: Rumours and More
Steam post image Bloodlords! The first update of our roadmap is finally here! You can read the full patch notes here. In general, the rumours system, as introduced at the beginning of early access, was minimal compared…
Patch notes8 changesUI/audioGameplay - Vampires: Bloodlord Rising
Patch Notes: Rumours Content Update
*NEW * Rumours System Expansion The rumours system has been significantly expanded. Rumours now influence village Prosperity, Morale, and the behaviour of vampires created that have those rumours. Rumours pool: 24 → 54…
Store18 changesFixGameplay - Vampires: Bloodlord Rising
Coming soon: Rumours Expanded
Hello Bloodlords! The first update from our roadmap is almost here! We’ve taken additional time to implement more fixes, which will arrive alongside the content update on March 5th. Because that might feel a little far…
Patch notes3 changesGameplayUI/audio - Vampires: Bloodlord Rising
Dev Diary #8 - Soothsayer
Outside of Medrești, far from the reach of the Eternal Mother’s hand, lies another way of living. Hidden in mist stands the Grove of Sorrows. The people of the Grove do not follow the usual gods of the land. They believ…
Announcement1 changeGameplay - Vampires: Bloodlord Rising
February 19: Patch Notes
Gameplay & Player Experience Fixed the Petrification Elixir not applying its effects properly. Disabled the “Take All (E)” shortcut for buildable chests on Castle Hill and in Strongholds to prevent unintended withdrawal…
Store47 changesFixGameplay - Vampires: Bloodlord Rising
Dev Diary #7 - The Inquisition
After the fall of Castle Vorago, the Inquisition claimed victory. They shattered the old order and declared the age of vampires over. The Inquisition serves the Eternal Mother, a goddess who sees vampires as her sworn e…
Security4 changesGameplayBalance




