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Steam News30 April 20262mo ago

April 30: Content Update Patch Notes

NEW CONTENT Engine update to Unreal Engine 5.7 Improved the Vampire Management window readability and usability (e.g.

In this update3

Full notes

Full Vampires: Bloodlord Rising update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes3 additions1 change1 removal
  • Gameplay
  • Fixes
  • UI and audio
  • Server
changedNEW CONTENTImproved the Vampire Management window readability and usability (e.g. added sorting by vampire skills)
addedNEW CONTENTNew buildables - carpets and tapestries
fixedBug FixesFixed an issue where the maximum Loyalty could drop into negative values.
fixedBug FixesFixed an issue where chests in Strongholds were missing their lids.
fixedBug FixesFixed an issue where required resources were not fully displayed in the Grand Crypt description.
fixedBug FixesFixed an issue where Reveka’s vein color was incorrect when using Beast’s Vision.

Vampires: Bloodlord Rising changes

changedImproved the Vampire Management window readability and usability (e.g. added sorting by vampire skills)
addedNew buildables - carpets and tapestries
fixedFixed an issue where the maximum Loyalty could drop into negative values.
fixedFixed an issue where chests in Strongholds were missing their lids.
fixedFixed an issue where required resources were not fully displayed in the Grand Crypt description.

NEW CONTENT

  • Engine update to Unreal Engine 5.7

  • Improved the Vampire Management window readability and usability (e.g. added sorting by vampire skills)

  • New buildables - carpets and tapestries

Bug Fixes

  • Fixed an issue where the maximum Loyalty could drop into negative values.

  • Fixed an issue where chests in Strongholds were missing their lids.

  • Fixed an issue where required resources were not fully displayed in the Grand Crypt description.

  • Fixed an issue where Reveka’s vein color was incorrect when using Beast’s Vision.

  • Fixed an issue where Gold Boulders could disappear under certain interactions.

  • Fixed an issue where Andrei Titonescu played Reveka’s voice lines during the “Kill Inquisitor Iuliu” objective.

  • Fixed an issue where the Camera Offset slider could move out of frame and overlap with text in some languages.

  • Reworked resource spawning in the Medresti area so that resources no longer appear randomly and instead have clearly defined, dedicated locations for each type.

  • Added sounds to particles destroying ruins by vampires.

Multiplayer

  • Added female voice-over in side quests for female characters in multiplayer mode.

Source

Steam News / 30 April 2026

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