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Steam News17 March 20263mo ago

Valor of Man Demo: Patch 0.9.5-162

Greetings, Wardens, Two days to 1.0.0. This is our final update before release, and starting today, the Demo concludes at the end of Chapter 1. Full Patch Notes 0.9.

In this update1

Full notes

Full Valor of Man update

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Greetings, Wardens,

What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedFull Patch Notes 0.9.5 Build 162:Features & Quality of Life Improvements: - Improved Campaign Start screen with new UI for class variants. - Action bar no longer groups weapon abilities. - Weapon Special attacks now have new icons. - Added 4 new fight music tracks. - Reworked Shortcuts menu with new icons and localization. - Improved Campaign End screen to be more intuitive. - Better targeting with Delirium Vial ability. - Improved Holy Flame description to clarify it's a Debuff you apply on enemies. - Added Streamer mode option to only use licensed music tracks. - Updated Zhul Chain Lightning Reaction icon. - Improved Playstation gamepad detection. Balance - Unstable Bug death explosion no longer triggers delay actions. - Reworked Voracity: now applies per 20% missing Health. Upgrade increases damage. - Reworked Meteor: now fires AOE fire arrows, and deals spell damage. - Reworked Greataxe: Basic attack crit chance buffed to 10% (previously 6%). Overpower crit chance nerfed to 30% (previously 100%). - Buffed Moon Bow: now applies -Spell Resistance every shot. - Buffed Mystic Dagger: now costs 1AP (previously 2). - Nerfed Ravage: now costs 2AP but has range 5 (previously 4). - Nerfed Prepare Bash damage to 6-12 (previously 10-15). - Nerfed Throwing Daggers damage to 4-8 (previously 5-8). Double-hit attack now costs 1 AP and can only be used once per fight. - Buffed Goblin Shaman + Goblin fight. Added 1 more Goblin Archer. - Buffed all Goblin health by 3. Bug Fixes: - Fixed a bug where Fang would heal himself even if his attack missed. Dev Comment: Fang was a little over-vampiric. - Fixed a bug where Avatar of Thalor's Abyssal Slap slapped Alistair incorrectly by not rotating properly. - Fixed a bug where the AP icon showed on all items. - Fixed Perfume of Endless Activity description. - Fixed a typo for ability Suppression. - Fixed ability names too long in Item and Ability UI. - Fixed map icon too big and shortcut not working when playing with a Playstation gamepad. - Fixed a rare bug where enemy Chain Lightning would trigger heroes abilities. - Fixed a bug where Ground & Pound Shield attack animation didn't work.

Valor of Man changes

changedFeatures & Quality of Life Improvements: - Improved Campaign Start screen with new UI for class variants. - Action bar no longer groups weapon abilities. - Weapon Special attacks now have new icons. - Added 4 new fight music tracks. - Reworked Shortcuts menu with new icons and localization. - Improved Campaign End screen to be more intuitive. - Better targeting with Delirium Vial ability. - Improved Holy Flame description to clarify it's a Debuff you apply on enemies. - Added Streamer mode option to only use licensed music tracks. - Updated Zhul Chain Lightning Reaction icon. - Improved Playstation gamepad detection. Balance - Unstable Bug death explosion no longer triggers delay actions. - Reworked Voracity: now applies per 20% missing Health. Upgrade increases damage. - Reworked Meteor: now fires AOE fire arrows, and deals spell damage. - Reworked Greataxe: Basic attack crit chance buffed to 10% (previously 6%). Overpower crit chance nerfed to 30% (previously 100%). - Buffed Moon Bow: now applies -Spell Resistance every shot. - Buffed Mystic Dagger: now costs 1AP (previously 2). - Nerfed Ravage: now costs 2AP but has range 5 (previously 4). - Nerfed Prepare Bash damage to 6-12 (previously 10-15). - Nerfed Throwing Daggers damage to 4-8 (previously 5-8). Double-hit attack now costs 1 AP and can only be used once per fight. - Buffed Goblin Shaman + Goblin fight. Added 1 more Goblin Archer. - Buffed all Goblin health by 3. Bug Fixes: - Fixed a bug where Fang would heal himself even if his attack missed. Dev Comment: Fang was a little over-vampiric. - Fixed a bug where Avatar of Thalor's Abyssal Slap slapped Alistair incorrectly by not rotating properly. - Fixed a bug where the AP icon showed on all items. - Fixed Perfume of Endless Activity description. - Fixed a typo for ability Suppression. - Fixed ability names too long in Item and Ability UI. - Fixed map icon too big and shortcut not working when playing with a Playstation gamepad. - Fixed a rare bug where enemy Chain Lightning would trigger heroes abilities. - Fixed a bug where Ground & Pound Shield attack animation didn't work.

Two days to 1.0.0. This is our final update before release, and starting today, the Demo concludes at the end of Chapter 1.

Full Patch Notes 0.9.5 Build 162:

Features & Quality of Life Improvements

- Improved Campaign Start screen with new UI for class variants. - Action bar no longer groups weapon abilities. - Weapon Special attacks now have new icons. - Added 4 new fight music tracks. - Reworked Shortcuts menu with new icons and localization. - Improved Campaign End screen to be more intuitive. - Better targeting with Delirium Vial ability. - Improved Holy Flame description to clarify it's a Debuff you apply on enemies. - Added Streamer mode option to only use licensed music tracks. - Updated Zhul Chain Lightning Reaction icon. - Improved Playstation gamepad detection. Balance - Unstable Bug death explosion no longer triggers delay actions. - Reworked Voracity: now applies per 20% missing Health. Upgrade increases damage. - Reworked Meteor: now fires AOE fire arrows, and deals spell damage. - Reworked Greataxe: Basic attack crit chance buffed to 10% (previously 6%). Overpower crit chance nerfed to 30% (previously 100%). - Buffed Moon Bow: now applies -Spell Resistance every shot. - Buffed Mystic Dagger: now costs 1AP (previously 2). - Nerfed Ravage: now costs 2AP but has range 5 (previously 4). - Nerfed Prepare Bash damage to 6-12 (previously 10-15). - Nerfed Throwing Daggers damage to 4-8 (previously 5-8). Double-hit attack now costs 1 AP and can only be used once per fight. - Buffed Goblin Shaman + Goblin fight. Added 1 more Goblin Archer. - Buffed all Goblin health by 3.

Bug Fixes

- Fixed a bug where Fang would heal himself even if his attack missed.

Dev Comment

Fang was a little over-vampiric. - Fixed a bug where Avatar of Thalor's Abyssal Slap slapped Alistair incorrectly by not rotating properly. - Fixed a bug where the AP icon showed on all items. - Fixed Perfume of Endless Activity description. - Fixed a typo for ability Suppression. - Fixed ability names too long in Item and Ability UI. - Fixed map icon too big and shortcut not working when playing with a Playstation gamepad. - Fixed a rare bug where enemy Chain Lightning would trigger heroes abilities. - Fixed a bug where Ground & Pound Shield attack animation didn't work.

Thank you all for your support!!

  • Florian & Traian

Source

Steam News / 17 March 2026

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