Greetings Soldiers! The preparation for the next great offensive is underway. Last month, we announced that we will be launching Valor Mortis this Autumn.
In this update1
Full notes
Full Valor Mortis update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions2 changes0 removals
Gameplay
Server
addedGreetings Soldiers!The preparation for the next great offensive is underway. Last month, we announced that we will be launching Valor Mortis this Autumn. Along with the new trailer, we wanted to share more details about new gameplay.
changedGreetings Soldiers!You can watch this devlog where Game Director, Radosław Ratusznik details how our team is going from first-person movement-based parkour in Ghostrunner to deliberate, grounded combat in Valor Mortis.
changedGreetings Soldiers!There will be another opportunity to play more of the game soon! We are building up our rations for the next phase of the Emperor’s conquest. When we announce it, please let us know what you think of every aspect of the gameplay. Like we did with the playtest, we’ll use your feedback to fine tune the game to be the best iteration of a first-person soulslike.
addedGreetings Soldiers!We have also been sharing models and concept art from our development process in our Discord server . Here, you can see close looks at the new rapier weapon, a variety of firearms, and concept art of a historically-inspired bedroom. We share things like this every week so join there to get a closer look at our development.
Valor Mortis changes
addedThe preparation for the next great offensive is underway. Last month, we announced that we will be launching Valor Mortis this Autumn. Along with the new trailer, we wanted to share more details about new gameplay.
changedYou can watch this devlog where Game Director, Radosław Ratusznik details how our team is going from first-person movement-based parkour in Ghostrunner to deliberate, grounded combat in Valor Mortis.
changedThere will be another opportunity to play more of the game soon! We are building up our rations for the next phase of the Emperor’s conquest. When we announce it, please let us know what you think of every aspect of the gameplay. Like we did with the playtest, we’ll use your feedback to fine tune the game to be the best iteration of a first-person soulslike.
addedWe have also been sharing models and concept art from our development process in our Discord server . Here, you can see close looks at the new rapier weapon, a variety of firearms, and concept art of a historically-inspired bedroom. We share things like this every week so join there to get a closer look at our development.
Greetings Soldiers!
The preparation for the next great offensive is underway. Last month, we announced that we will be launching Valor Mortis this Autumn. Along with the new trailer, we wanted to share more details about new gameplay.
You can watch this devlog where Game Director, Radosław Ratusznik details how our team is going from first-person movement-based parkour in Ghostrunner to deliberate, grounded combat in Valor Mortis.
There will be another opportunity to play more of the game soon! We are building up our rations for the next phase of the Emperor’s conquest. When we announce it, please let us know what you think of every aspect of the gameplay. Like we did with the playtest, we’ll use your feedback to fine tune the game to be the best iteration of a first-person soulslike.
We have also been sharing models and concept art from our development process in our Discord server. Here, you can see close looks at the new rapier weapon, a variety of firearms, and concept art of a historically-inspired bedroom. We share things like this every week so join there to get a closer look at our development.