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Steam News25 June 202612d ago

🛠️ Major Demo Update: Combat Polish, Economy Expansion & Atmospheric Fog!

Hi everyone! I’m thrilled to bring you a brand new update for the Valdrax Beyond the Rift demo.

In this update4

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Full Valdrax Beyond the Rift update

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What changed

0 fixes6 additions5 changes0 removals
  • Gameplay
  • Maps
  • Balance
addedI’m thrilled to bring you a brand new update for the Valdrax Beyond the Rift demo. Based on your fantastic feedback during the festival, I’ve been working hard to add more strategic depth, polish the core mechanics, and give you more time to experiment with your settlements.
addedHere is what’s new in this build:
changed⚔️ Weight of Battle & Combat OverhaulImproved Combat Animations: Unit animations have been reworked to make battles look much more dynamic.
changed⚔️ Weight of Battle & Combat OverhaulArrow Trail Effects: Ranged combat received a major visual upgrade! Arrows now feature smooth trail effects, making volleys of fire look incredibly satisfying while giving you much better visual feedback on where shots are coming from during chaotic battles.
added🏔️ Atmospheric & Visual EnhancementsVolumetric Height Fog: I’ve added a beautiful, realistic fog effect to specific areas of the map—especially settling into the high-altitude terrains, hills, and mountains. This is a purely aesthetic, atmospheric fog (not a fog of war!), meaning you can still see through it perfectly, but it adds an incredible layer of visual depth and realism to the landscape.
added🏔️ Atmospheric & Visual EnhancementsCrop Farm & Plant Growth: Build the new Crop Farm to secure your village's food supply! This feature introduces a complete farming mechanic where crops grow dynamically over time, featuring distinct visual stages from seeds to harvest.

Valdrax Beyond the Rift changes

addedI’m thrilled to bring you a brand new update for the Valdrax Beyond the Rift demo. Based on your fantastic feedback during the festival, I’ve been working hard to add more strategic depth, polish the core mechanics, and give you more time to experiment with your settlements.
addedHere is what’s new in this build:
changedImproved Combat Animations: Unit animations have been reworked to make battles look much more dynamic.
changedArrow Trail Effects: Ranged combat received a major visual upgrade! Arrows now feature smooth trail effects, making volleys of fire look incredibly satisfying while giving you much better visual feedback on where shots are coming from during chaotic battles.
addedVolumetric Height Fog: I’ve added a beautiful, realistic fog effect to specific areas of the map—especially settling into the high-altitude terrains, hills, and mountains. This is a purely aesthetic, atmospheric fog (not a fog of war!), meaning you can still see through it perfectly, but it adds an incredible layer of visual depth and realism to the landscape.

Hi everyone!

I’m thrilled to bring you a brand new update for the Valdrax Beyond the Rift demo. Based on your fantastic feedback during the festival, I’ve been working hard to add more strategic depth, polish the core mechanics, and give you more time to experiment with your settlements.

Here is what’s new in this build:

⚔️ Weight of Battle & Combat Overhaul

  • Improved Combat AnimationsUnit animations have been reworked to make battles look much more dynamic.
  • Synchronized Combat: Hit registration and combat pacing are now tightly synchronized. You will truly feel the weight and impact of every swing, clash, and tactical engagement.

  • Arrow Trail Effects: Ranged combat received a major visual upgrade! Arrows now feature smooth trail effects, making volleys of fire look incredibly satisfying while giving you much better visual feedback on where shots are coming from during chaotic battles.

🏔️ Atmospheric & Visual Enhancements

  • Volumetric Height FogI’ve added a beautiful, realistic fog effect to specific areas of the map—especially settling into the high-altitude terrains, hills, and mountains. This is a purely aesthetic, atmospheric fog (not a fog of war!), meaning you can still see through it perfectly, but it adds an incredible layer of visual depth and realism to the landscape.
  • Crop Farm & Plant GrowthBuild the new Crop Farm to secure your village's food supply! This feature introduces a complete farming mechanic where crops grow dynamically over time, featuring distinct visual stages from seeds to harvest.

💰 Economy & Trading

  • The Trading PostA brand-new economic structure is now available to build.
  • The Traveling Merchant: Keep an eye out! A merchant will now visit your Settle Camp on random days, offering unique deals and special trade opportunities to help boost your economy.

⏳ Extended Gameplay

  • 7-Day Demo Limit: Four days wasn't enough to test your strategies, so I hear you! The demo duration has been officially extended to 7 in-game days, giving you plenty of time to build, expand, and prepare your defenses.

Thank you all for playing, reporting bugs, and sharing your thoughts. Your feedback is what shapes this game. Jump back into the rift, explore the new mechanics, and let me know what you think!

Enjoy building!

Source

Steam News / 25 June 2026

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