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Steam News2 March 20215y ago

Vaccine19 ➡ Version 0.4 OUT NOW!

Waddap!! coolnames back at'cha, putting more work into Vaccine19! First of all before I forget, I zazzed up the laser shots a bit...they glow and have a slight motion trail effect.

In this update4

Full notes

Full Vaccine19 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition5 changes1 removal
  • Gameplay
  • Balance
  • Performance
  • UI and audio
addedWaddap!! coolnames back at'cha, putting more work into Vaccine19!Also, I added a nice barrel smoke VFX that I learned how to make from fluid simulations! It is a subtle touch, but the cool thing was learning to make it for future FX! Smoke shows at end of the muzzle when exiting out of Stimulus Mode.
removedWaddap!! coolnames back at'cha, putting more work into Vaccine19!I also experimented with recoil after the Stimulus mode shots...made it less fun 😟 so removed it and shelved the code for now.
changedGFX QUALITY SETTINGSCheck out that FPS increase! (FPS counter as an option also implemented!)
changedGFX QUALITY SETTINGSSo, after the changes from v0.3, I was consistently losing from FPS drop because there was so much stuff on screen at once. Lowering Graphics Quality settings frees up the machismo your computer has...if needed.
changedGFX QUALITY SETTINGSLower settings helps the FPS situation in the late-game of a Vaccine19 run or if you are playing on a potato comp.....or anything but the newest phones (when this is out on mobile 😉 )
changed3-2-21UI:

Vaccine19 changes

addedAlso, I added a nice barrel smoke VFX that I learned how to make from fluid simulations! It is a subtle touch, but the cool thing was learning to make it for future FX! Smoke shows at end of the muzzle when exiting out of Stimulus Mode.
removedI also experimented with recoil after the Stimulus mode shots...made it less fun 😟 so removed it and shelved the code for now.
changedCheck out that FPS increase! (FPS counter as an option also implemented!)
changedSo, after the changes from v0.3, I was consistently losing from FPS drop because there was so much stuff on screen at once. Lowering Graphics Quality settings frees up the machismo your computer has...if needed.
changedLower settings helps the FPS situation in the late-game of a Vaccine19 run or if you are playing on a potato comp.....or anything but the newest phones (when this is out on mobile 😉 )

Waddap!! coolnames back at'cha, putting more work into Vaccine19!

First of all before I forget, I zazzed up the laser shots a bit...they glow and have a slight motion trail effect.

Also, I added a nice barrel smoke VFX that I learned how to make from fluid simulations! It is a subtle touch, but the cool thing was learning to make it for future FX! Smoke shows at end of the muzzle when exiting out of Stimulus Mode.

I also experimented with recoil after the Stimulus mode shots...made it less fun 😟 so removed it and shelved the code for now.

GFX QUALITY SETTINGS

......Who turned out the lights?!......

Check out that FPS increase! (FPS counter as an option also implemented!)

So, after the changes from v0.3, I was consistently losing from FPS drop because there was so much stuff on screen at once. Lowering Graphics Quality settings frees up the machismo your computer has...if needed.

Lower settings helps the FPS situation in the late-game of a Vaccine19 run or if you are playing on a potato comp.....or anything but the newest phones (when this is out on mobile 😉 )

As always, any bugs or suggestions, just let me know!

Phone version full steam ahead! 💪

PATCH NOTES

Vaccine19 v0.4

3-2-21

UI:

  • OPTIONS ➡ QUALITY ➡ Adjust Graphics Quality. Modifies lighting, transparency/translucency and non-essential VFX.

  • OPTIONS ➡ FPS COUNTER

VFX:

  • GUN ➡ BARREL SMOKE ➡ Smoke briefly comes from barrel after Stimulus Mode.

  • GUN ➡ SHOTS ➡ Normal shots now glow and have a slight motion trail effect.

Source

Steam News / 2 March 2021

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